ABOUT THIS PODCAST 🔗

Update frequency:
monthly
Average audio length:
47 minutes
English
United Kingdom
57 episodes
since May 15, 2022
episodic

LATEST EPISODE 🔗

Tristan and Oliver carry the weight of a multitude of worlds on their shoulders as they scuttle through Geometric Interactive’s mind-bending Cocoon, unravelling these three bits: Alien Feel - Otherworldly soundscapes and expertly leveraging them for narrative escalation Suitcase Puzzles - Single b…

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PREVIOUS EPISODES

Tristan and Oliver are joined by guest designer Ioana as they don their dateviators and graft to seduce their furniture in Sassy Chap Games’ Date Everything! Realising it in three bits: Laugh It Out - Sending a message about the ridiculous state of current events and corporate greed under an engag…
Tristan and Oliver grab their notebook and hop on a ferry to get a glimpse into the extraordinary lives of Giant Sparrow’s What Remains of Edith Finch, coming away with these three bits: Character Anthology - Exploring the house as a narrative tool and building characters room by room Vignette Con…
Tristan and Oliver open their mouths wide and inhale as much as they can of HAL Laboratory’s Kirby and the Forgotten Land, before spewing it back out into these three bits: Accessible 3D - Bringing the most accessible Nintendo character into full 3D perspective with innovative solutions My Enemy I…
Tristan and Oliver hop on their brooms and ready their wands together with self-proclaimed Slytherin narrative designer Sophie Walker as they cast Revelio on Avalanche Software’s Hogwarts Legacy, revealing these three bits: Big Robes to Fill - Threading the fine line between originality and nostal…
In between seasons, Oliver takes the chance to reflect on some of the games we have discussed previously (Slay the Spire, Inscryption, and Balatro) to break down the genre of Roguelike Deckbuilders into three recurring bits: Building on Familiarity - Pick up and play simplicity, minimal onboarding…
Tristan and Oliver pledge allegiance to mother nature and reclaim the polluted earth in Free Lives’ reverse city builder Terra Nil, cultivating it into these three bits: Tree Act Structure - Unpacking the three stages of the core loop and having clear objectives to a simulation game Leave No Trace…
Tristan and Oliver are joined by guest Marta Durand as they take on the role of the new director and unravel the surreal mysteries of the Oldest House in Remedy's mind-bending Control, locking it down into these three bits: Oldest House - Metroidvania storytelling housed in brutalist architecture …
Tristan and Oliver abandon this timeline and rethink tactics for the next, in Subset Games' mech vs kaiju showdown Into the Breach, breaking it down into these three bits: Strategic Simplicity - Making a turn based strategy game feel approachable Collateral Damage - Subverting player expectations …
Tristan and Oliver are joined by Kieran Reid as they inherit too much responsibility for their own good, and try to manage chaos in Colossal Order's hit sim Cities Skylines, planning it out in these three zones: Traffic as Emerging Puzzles - Breaking down the brilliant traffic systems and how they…
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