SOBRE ESTE PODCAST 🔗
A journey through many years (and occasionally centuries) to find out who is responsible for modern computer and video games. May contain balls, Napoleon Bonaparte, robots, organized crime, and the US Air Force.
Apresentadores:
Frequência de atualização:
every 34 days
Duração média do áudio:
89 minutes
Inglês
Reino Unido
65 episódios
desde 14 de Janeiro de 2021
serial
EPISÓDIO MAIS ANTIGO 🔗
The plan for the show is to have a show.
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EPISÓDIOS ANTERIORES 🔗
The main driving force in the history of chess has been humanity's love of mating.
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"This chess game is old and stupid."All of Prussia, early XIX century.https://kriegsspielorg.wordpress.com/articles-2/von-reisswitzs-original-equipment/Errata: "Spee" – not "Spree" Update: continued in Episode 3.19
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The original game industry is a bright patchwork of games and puzzles covering a pile of bodies.
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Metal, wood, glass, and plastic are here to entertain and teach, for a price.
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A few hundred printed sheets bound together might not look like they're inviting reader's input, and yet…Errata: "Senderos" – not "senedros."
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Playing wars is fine, but what if someone modelled how much it costs to prepare for one?
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Dice have escaped, and now you have to roll for everything.
Continued in Episode 3.27
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It's a short trip from games on computers to computer games to "computer" games in name only.
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Aviso: O podcast e a arte incorporada nesta página são de Tim, que é propriedade de seu proprietário e não é afiliado ou endossado por Listen Notes, Inc.
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