ABOUT THIS PODCAST 🔗
Welcome to Game Dev 1-On-1, the podcast where I, ThatGuyGlen, sit down with game developers to talk about how they got into the industry, the projects they’ve worked on, the struggles they faced, and everything they learned along the way.
Hosts:
Update frequency:
every 12 days
Average audio length:
106 minutes
Guest interviews
Video podcast
English
United States
5 episodes
since May 12, 2026
episodic
LATEST EPISODE 🔗
In this episode, game developers Chris Bourassa and Tyler Sigman talk about expanding Red Hook Studios after finding success, the challenge of following up the original Darkest Dungeon, and why they chose to reinvent the series with the more run-based, road trip structure of Darkest Dungeon II.
PREVIOUS EPISODES 🔗
In this episode, game developer Alec Faulkner talks about creating the original concept for Mina the Hollower, his work on gameplay and level design, and what it was like helping shape Yacht Club Games’ first major new original universe after Shovel Knight.
In this episode game developer Valentin Wirth talks about his first commercial indie game Become and why he left AAA game productions to pursue an indie dev career.
In this episode game developer Zach Northrop talks about his first commercial indie game Worming From Home and how it went from a joke to 25K wishlists on Steam.
In this episode game developer Thomas van den Berg talks about creating the Kingdom franchise, selling the IP and starting over.
You have seen all episodes of this podcast
Disclaimer: The podcast and artwork embedded on this page are from Glen Callaert, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
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