O TYM PODKAŚCIE 🔗
A journey through many years (and occasionally centuries) to find out who is responsible for modern computer and video games. May contain balls, Napoleon Bonaparte, robots, organized crime, and the US Air Force.
Prowadzący:
Częstotliwość aktualizacji:
every 34 days
Średnia długość dźwięku:
89 minutes
Język angielski
Zjednoczone Królestwo
65 odcinków
od 14 stycznia 2021
serial
NAJSTARSZY ODCINEK 🔗
The plan for the show is to have a show.
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Wyszukaj minione odcinki Computer Game Evolution.
POPRZEDNIE ODCINKI 🔗
The main driving force in the history of chess has been humanity's love of mating.
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"This chess game is old and stupid."All of Prussia, early XIX century.https://kriegsspielorg.wordpress.com/articles-2/von-reisswitzs-original-equipment/Errata: "Spee" – not "Spree" Update: continued in Episode 3.19
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The original game industry is a bright patchwork of games and puzzles covering a pile of bodies.
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Playing with money, politics, painful history – is there anything people won't turn into a game?
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Metal, wood, glass, and plastic are here to entertain and teach, for a price.
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A few hundred printed sheets bound together might not look like they're inviting reader's input, and yet…Errata: "Senderos" – not "senedros."
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Playing wars is fine, but what if someone modelled how much it costs to prepare for one?
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Dice have escaped, and now you have to roll for everything.
Continued in Episode 3.27
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It's a short trip from games on computers to computer games to "computer" games in name only.
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Zastrzeżenie: Podcast i grafika osadzone na tej stronie pochodzą z Tim, który jest własnością jego właściciela i nie jest powiązany ani wspierany przez Listen Notes, Inc.
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