À PROPOS DE CE PODCAST 🔗

Animateurs :
Fréquence de mise à jour:
every 34 days
Durée audio moyenne:
89 minutes
Anglais
Royaume-Uni
65 épisodes
depuis 14 janvier 2021
serial

PLUS ANCIEN ÉPISODE 🔗

0. Introductions

The plan for the show is to have a show. Support the show

RECHERCHER LES ÉPISODES PASSÉS

Rechercher les épisodes précédents de Computer Game Evolution.

ÉPISODES PRÉCÉDENTS

The main driving force in the history of chess has been humanity's love of mating. Support the show

1.2 War, Reinvented

"This chess game is old and stupid."All of Prussia, early XIX century.https://kriegsspielorg.wordpress.com/articles-2/von-reisswitzs-original-equipment/Errata: "Spee" – not "Spree" Update: continued in Episode 3.19 Support the show
The original game industry is a bright patchwork of games and puzzles covering a pile of bodies. Support the show

1.4 $500

Playing with money, politics, painful history – is there anything people won't turn into a game? Support the show
Metal, wood, glass, and plastic are here to entertain and teach, for a price. Support the show
A few hundred printed sheets bound together might not look like they're inviting reader's input, and yet…Errata: "Senderos" – not "senedros." Support the show

1.7 Indoor Empires

Playing wars is fine, but what if someone modelled how much it costs to prepare for one? Support the show
Dice have escaped, and now you have to roll for everything. Continued in Episode 3.27 Support the show
It's a short trip from games on computers to computer games to "computer" games in name only. Support the show
Avertissement: Le podcast et les illustrations intégrés sur cette page proviennent de Tim, qui est la propriété de son propriétaire et n'est ni affilié ni approuvé par Listen Notes, Inc.