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主持人:
更新頻率:
every 9 days
平均音訊長度:
69 minutes
嘉賓訪談
英語
美國
254 集
自從 2017年3月10日
episodic

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~78.39% of listeners are from Unknown.
❓
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78.39%
🇺🇸
US
18.16%
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GB
1.37%
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LT
0.68%
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BR
0.22%
🇦🇺
AU
0.22%
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EE
0.22%
🇸🇪
SE
0.22%
🇺🇦
UA
0.22%
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FR
0.22%
Others
0.08%
* Data source: directly measured on Listen Notes. 即時

最新一集 🔗

Advancements in articifical intelligence have made developing web-based "digital clients" for card games progressively easier. Expecting an increasing number of unofficial clients, we discuss the impact they will have on indie tabletop games.

搜尋以前的節目

搜尋Table Talk以前的節目。

以前的節目

In our ongonig discussions about the problems experienced with LCGs (living card games) in the past, we're starting to feel like the overall approach to organized play has become too complicated. Join us to discuss the inherent challenges faced - and possible solutions - when supporting non-collect…

The Perfect Lap

The Sorcery TCG Dust launch illustrates a number of lessons in the pursuit of perfection and the reality of the world. Join us as we wrestle with them.

Balance is Overrated

People often optimize for efficiency and fairness, which is often times counter to optimizing for fun. Alpha Clash has pivoted to maximizing fun at their tournaments and now Sorcery with their Avatar prizes. Zach is hot off rebuilding his Earthborne Rangers decks to make them harder to play and Ste…
The best and hardest part of tabletop games is that they require other people to play. It's what leads to such amazing communities, but also a lot of frustration for those who just want to play their favorite games. Today, we talk about the lessons we've learned from over a decade of bringing peopl…

Say Less

00:09:03 "Let's Cover the News" 00:09:35 Earthborne Games News 00:18:39 Sorcery TCG News 00:40:40 Warlord TCG News 00:41:45 Covenant News 00:50:49 Main Topic: Say Less
A great game can happen anywhere two people want to gather. With breweries, libraries, and community centers opening their doors to tabletop, what can an LGS do to become that preferred third space?
We ask ourselves if, in our current moment, it is enough to make the best game possible, or if there is now an even more competitive meta game that designers need to understand to ensure success. 00:11:21 Flesh and Blood TCG News 00:11:53 Warlord TCG News 00:15:17 Arkham Horror LCG and Marvel …
In this episode, we share highlights from our recent travels to the Flesh and Blood TCG Pro Tour in Las Vegas and to the Erik's Curiosa offices in New Zealand (Sorcery TCG). The filming and conversations at each were enlightening. 00:06:12 Here Be Monsters TCG News 00:08:57 Hubworld: Aidalon Ne…
We can all feel it. So many new TCGs on the market, so many new products from the old games, digital repacks, exclusives, stretch goals, and a seemingly endless supply of gimmicks. Perhaps we've lost our way. Perhaps it's time to return to the fundamentals. 00:02:36 Here Be Monsters TCG News 00…
免責聲明: 本頁面嵌入的 Podcast 和封面圖片來自 Covenant,歸其所有者所有,與 Listen Notes, Inc. 無關聯,也未獲得 Listen Notes, Inc. 背書。