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LS 36
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TOP 3%

GIỚI THIỆU VỀ PODCAST NÀY 🔗

Người dẫn:
Tần suất cập nhật:
every 26 days
Độ dài âm thanh trung bình:
28 minutes
Phỏng vấn khách mời
Tiếng Anh
Hoa Kỳ
274 tập
kể từ Ngày 16 tháng 9 năm 2017
episodic

TẬP MỚI NHẤT 🔗

In Good Creative Company - Alex Sulman

Behind the Brief: Alex Sulman, The Creative Mind Behind Iconic Games What does it take to bring some of the world's most iconic games to life? In this episode, we sit down with Alex Sulman Creative Director, to explore the creativity, craft and thinking behind some of the biggest names in gaming, …

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Tìm kiếm các tập trước của Level Design Lobby.

TẬP TRƯỚC

How do strategy guides reveal the thinking behind a game's design? In this episode, we explore the role of documentation in level and game design, using strategy guides as an example of how game mechanics, level layouts, puzzles, and player progression can be communicated and understood. Discover h…
October is here, so let us not wait around & get some incredible resources avalible to you lovely people. join the Mailing List: https://bit.ly/4eNPm8X ---------- Resources ---------- Onimusha Director Interview: https://youtu.be/o3CqZXKDjRw?si=e6bl7h27S13mf03U Rebel Wolves Interview: ht…
In this episode, we sit down with Creative Director Alejandro Arque. Alejandro shares his journey through the world of game design from discovering his creative voice to leading the vision behind games and experiences that engage players. We dive into the craft of building worlds, developing ideas,…

Branching Out: The Art of Skill Trees

Back again but with a different look of something that we have not touched on before, yet an aspect that is still engaging. I am talking about Skill Trees. Going back to a classic of Final Fantasy X I have been caught up in that of its skill tree (Sphere Grid) We will be going through skill trees a…
Back at it again with more incredible resources to help you all learn & grow as developers! I have found some incredible game dev info whcih I want to share with you all, so sit back, relax and let us get educated! join the Mailing List: https://bit.ly/4eNPm8X ---------- Resources -------…
What does it take to make your favourite game feel "just right" in another language? In this episode, Yana, a game localisation specialist, takes us behind the scenes of the gaming industry. We chat about her career path, the surprising challenges of translating games, and why localisation is about…
Joining me for this episode is Senior Level Designer Raphael Kidd, who has worked on an incredible range of titles including LEGO Horizon, Hogwarts Legacy, and LEGO DC Villains. Raph shares insights into his journey, along with his unique design approach across such a diverse set of projects. We'l…
In this episode, I'm joined by Tim Spaninks, level designer on Arc Raiders, for a deep dive into his journey through the game industry and the craft of designing immersive worlds. We talk about how Tim broke into game development, the lessons he's learned along the way, and how creating content on …
In this exclusive interview, Creative Director Al Yang takes us deep into the unsettling world of Silent Hill F, offering a rare look into the creative vision behind the next chapter of the iconic horror franchise. Al discusses the narrative themes, artistic inspirations, and emotional core shaping…
Tuyên bố miễn trừ trách nhiệm: Podcast và tác phẩm nghệ thuật được nhúng trên trang này là của Max Pears, là tài sản của chủ sở hữu và không được liên kết hoặc xác nhận bởi Listen Notes, Inc.