OM DENNA PODDSÄNDNING 🔗
Human-Computer Interaction Seminar (Spring 2011)
Genomsnittlig ljudlängd:
72 minutes
Engelsk
USA
9 avsnitt
sedan 5 augusti 2011
episodic
I DENNA PODDSÄNDNING 🔗
SENASTE AVSNITTET 🔗
Seth Raphael speaks about the history and interaction of magic and technology, and demonstrates how the many techniques of a magician can be applied to user experience to create the illusion of technology more advanced than its time. (April 15, 2011)
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TIDIGARE AVSNITT 🔗
Thad Starner reviews the greatest hits of wearable computing and describes an unusual and surprising application currently being explored at Georgia Tech. (April 1, 2011)
Jacob Wobbrock describes his research group's efforts at rethinking how graphical targets on a computer can be acquired: from using goal crossing on the desktop, to building a suite of advanced cursors. (May 27, 2011)
Nathan Shedroff and Chris Noessel explore how science fiction and interface design relate to and interact with each other. (May 20, 2011)
Stanford graduate student Neil Patel presents his dissertation, which explores the design and usage of voice-based social media for rural communities. (May 13, 2011)
Social media presents a new chance to answer old questions from the social sciences. Eric Gilbert shares his projects as an academic to collect data on interactions in social media. (May 6, 2011)
Jeremy Bailenson shares his research on virtual reality, avatars, transformed social interaction, and related communication and psychological theories, as well as implications for citizens living in the digital age. (April 29, 2011)
Pamela Hinds shares her recent studies of the effect of site visits between software development teams, and the interplay between site visits and distant work and its effects on interpersonal dynamics and the coordination of work. (April 22, 2011)
Don Norman speaks about complexity in everyday life and how design helps us understand and cope with complexity. Norman gives many examples of complexity and design working together to create understanding for the consumer. (April 8, 2011)
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