OM DENNA PODDSÄNDNING 🔗
Welcome to Game Dev 1-On-1, the podcast where I, ThatGuyGlen, sit down with game developers to talk about how they got into the industry, the projects they’ve worked on, the struggles they faced, and everything they learned along the way.
Värdar:
Uppdateringsfrekvens:
every 12 days
Genomsnittlig ljudlängd:
106 minutes
Gästintervjuer
Videopodcast
Engelsk
USA
5 avsnitt
sedan 12 maj 2026
episodic
SENASTE AVSNITTET 🔗
In this episode, game developers Chris Bourassa and Tyler Sigman talk about expanding Red Hook Studios after finding success, the challenge of following up the original Darkest Dungeon, and why they chose to reinvent the series with the more run-based, road trip structure of Darkest Dungeon II.
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Sök efter tidigare avsnitt från Game Dev 1-On-1.
TIDIGARE AVSNITT 🔗
In this episode, game developer Alec Faulkner talks about creating the original concept for Mina the Hollower, his work on gameplay and level design, and what it was like helping shape Yacht Club Games’ first major new original universe after Shovel Knight.
In this episode game developer Valentin Wirth talks about his first commercial indie game Become and why he left AAA game productions to pursue an indie dev career.
In this episode game developer Zach Northrop talks about his first commercial indie game Worming From Home and how it went from a joke to 25K wishlists on Steam.
In this episode game developer Thomas van den Berg talks about creating the Kingdom franchise, selling the IP and starting over.
Du har sett alla avsnitt av denna poddsändning
Ansvarsfriskrivning: Podcasten och konstverket som är inbäddat på den här sidan är från Glen Callaert, som är dess ägares egendom och inte anslutet till eller godkänt av Listen Notes, Inc.
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