ABOUT THIS EPISODE
Software development of any kind is in a difficult place right now. We all have those times we would love to say screw it and move on, but is that really the answer? Probably not, at least not right now. Some thoughts in this episode.
Support my content by buying me just once coffee (or more) to help me survive my Podcasting career :)
https://peterwitham.com/bmc
Contact me
https://peterwitham.com/contact
English
United States
TRANSCRIPT 🔗
Are you the producer of this podcast?
Add a podcast transcript
Need Audio-to-Text?
Transcribe with Listen411 in Just 60 Seconds
SEARCH PAST EPISODES
Search past episodes of UIBuzz - Software and game development.
OTHER EPISODES IN THIS PODCAST
Hey everyone! In this episode, I'm sharing my journey of converting my iOS apps to Android using AI assistance—and honestly, I didn't expect it to work this well.
What I Covered:
I've been getting constant requests to bring my Job Finder Tracker and Sub Radar apps to Android, but learning Kotlin fr…
In this episode, I share my thoughts on the 2025 Game Awards, celebrating indie developers and questioning the hype around AAA game trailers with distant release dates. I discuss the rising costs of games, shifting audiences, and why smaller, more creative titles are winning my attention.
Please t…
I'm pivoting my hacking game Project Hack from Unity to web technologies—React, TypeScript, and Vite.
This shift lets players write JavaScript scripts to hack in-game, using the Monaco editor and a custom terminal. I'm building for desktop with Tauri and adding D3.js for network visualizations.
The…
I'm sharing a crucial reminder about data protection: automate your offsite backups now. I've seen too many drives fail over the years.Whether you're using GitHub, cloud services, or your own home lab, make sure you have encrypted remote backups.One day, it might save everything you've created.
…
Game Development Challenges and Innovations
I've been busy with my game project, Project Hack, making significant UI changes and integrating new features like a leaderboard. Balancing gameplay is a major challenge, but I've devised strategies to keep it fair. Looking forward to sharing more progres…
Disclaimer: The podcast and artwork embedded on this page are from Peter Witham, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
EDIT
Thank you for helping to keep the podcast database up to date.