ABOUT THIS PODCAST 🔗
Talking all about Star Trek Fleet Command in a kinda funny, kinda sad kinda way. Get tips and tricks, inside info, and win prizes! All right here with your host, UltimatDJz.
Hosts:
Update frequency:
every 5 days
Average audio length:
148 minutes
Has sponsors
English
United States
632 episodes
since Dec. 9, 2019
episodic
LATEST EPISODE 🔗
Star Trek Fleet Command's Division 12 update is HERE, and things are definitely different this month! 🚗🎙️ Join UltimatDJz, Griffin, and Jules Vern for a special Talking in Carz episode as we break down the Division 12 launch, and the delayed Seasons update. We're diving into the new epic officer Ro…
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PREVIOUS EPISODES 🔗
Major changes are happening behind the scenes at Star Trek Fleet Command, and tonight we're filling in the blanks! Scopely SVP Cam Stewart has released a new blog discussing player feedback, communication, and the future of STFC, but what wasn't said may be even more important than what was. DJz an…
Havens have been live long enough for the spreadsheets to start talking, and Mad Scientist Jules Verne is back to translate! 🧪📊 We break down the STFC Haven economy from top to bottom: Resonance Charge sourcing, the Iconian Gateway, Environmental Stabilizer, Helps, Field Training, building buffs, Q…
M95 is LIVE in Star Trek Fleet Command, and we're breaking down everything you need to know on launch day! UltimatDJz, Griffin and Jules Vern dive deep into the brand-new Havens / Planetary Base system, including the Iconian Gateway, resonance charges, prestige, buff buildings, fog clearing, Live O…
M95 is almost here, and Star Trek Fleet Command is about to give commanders something completely different: their own PLANET. In this episode of Talking Trek, we go deep into Haven, the new planetary-base system coming to STFC. We break down how Haven works, Resonance Charges, toxic gas and terrafo…
M94 is wrapping up in Star Trek Fleet Command, so tonight we take a hard look at what actually worked, what still needs fixing, and whether Scopely is beginning to deliver on its promised culture change. We cover the return of Battle Pass choice, Alliance Tournament compensation, communication impr…
Star Trek Fleet Command dropped a MASSIVE Quality of Life roadmap, and tonight we're breaking down what could be some of the most meaningful player-facing changes we've seen in a long time. Forbidden Tech progression to level 60, alliance-wide messaging, standardized officer tooltips, improved gala…
The Cameron Stewart interview is finally out, and now it's time to talk about what we actually learned. Tonight we're breaking down the community reaction to our conversation with STFC's Senior Vice President, his vision for the future of Fleet Command, the five-year commitment to the game, the fal…
M94 has launched in Star Trek Fleet Command... and it is an absolute disaster. Missing Battle Passes, duplicate $99 offers, disappearing events and dailies, broken rewards, cache problems and a mysterious tutorial running amok turned what was supposed to be a relatively simple launch into chaos. To…
Star Trek Fleet Command’s M94: Cause and Effect is bringing some potentially massive changes to the monthly Battle Pass, and tonight we break down everything we know! The 20-day Battle Pass returns alongside FREE rare officer sourcing, Elite epic officer unlocks, new artifact choices, ship blueprin…
Disclaimer: The podcast and artwork embedded on this page are from UltimatDJz, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
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