ABOUT THIS PODCAST 🔗

Average audio length:
47 minutes
English
United States
31 episodes
since March 6, 2026
serial

OLDEST EPISODE 🔗

In this pilot episode of Solo RPG Actions, the Voyager has Kevin McAllister enter a spooky house that's operated by an evil robot overlord. With help from Cut Man and Bruno (who we don't talk about), can he stop this evil robot antichrist and save the town?

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PREVIOUS EPISODES

The Voyager employs Alvin, whose prior life was that of a guy who went cross country on a tractor, to watch over a lighthouse on the edge of the universe. Chaos ensues.
In this episode, the Voyager dives headfirst into the bombastic world of Star Wars: Edge of the Empire as Alvin's simple life at the lighthouse is shattered by a desperate rescue mission, space battles, and unexpected Force encounters. From cozy lighthouse maintenance to high-stakes galactic warfar…
In this chaotic return to the lighthouse, the newly dubbed keepers face a meteor shower, a swarm of hungry Womp Rats, and the unexpected arrival of Force-sensitive stowaways. Will the star-crossed duo manage to keep the flame alive, or will the weight of their secrets and the harsh vacuum of space …
In the first episode finale, we go back to when the Lighthouse was first constructed and see just how bloody and brutal a simple, wholesome game about being a Lighthouse Keeper can be.
A new season, a new game for Solo RPG Actions! Join the Voyager as he begins the longest adventure of his life, creating a mysterious Blade Dancer who will go on a quest to save the world.
Morris navigates the mysterious settlement of Termoth, confronts the enigmatic Witch of Decay, and uncovers the haunting secrets behind the Great Gale and the tragic event known as Dawn's End. Can the legendary oasis save her people from the eternal winter, or will her search for survival lead her …
Trouble is brewing in the fledgling village of Spirit’s Rest as two powerful factions, the Fae Ring Enclave and the Twilight Weavers, vie for control of a secret, ancient forest. Morris and her informant companion, Isomir, struggle to safeguard their new home from those who would weaponize nature i…
Morris crafts a powerful new weapon, a sword imbued with a "growth rune" from the Witch of Decay while a dangerous delve into a forgotten prison leads to an unexpected recruitment: the mysterious Warlock of the Abyss, Craxian.
Is this the beginning of the end for our heroes, or is the Voyager just scratching the surface of a much darker conspiracy? Join Morris and Isomor as they navigate the treacherous Crossroads Bazaar and face shocking revelations that threaten to unravel everything they thought they knew about the Gr…
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