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ABOUT THIS PODCAST 🔗

Update frequency:
every 51 days
Average audio length:
72 minutes
English
United States
76 episodes
since July 17, 2019
serial
explicit content

OLDEST EPISODE 🔗

So owing to a glitch in my recording software, we lost the original Episode Zero of Season One, which means that unfortunately, the recap which follows is all that remains of it. I'll keep it snappy, and apologise off the start for the sound quality!   When Journeyman Barrister Narri Hullu is trans…

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  Along the slopes and shores of its eponymous firth, ancient Bailymena rises. A majestic city of towers and waterfalls, it is the Capital of the Isle of Skōdia, the southernmost holding of the Holy Cathrican Empire. Confined as it is by geography, the city has built upward as it has grown; this …
 In the second part of our introduction to the Rapscallions, we follow Magma's return to the ring, and visit her unexpected beginnings in far-off Peradua. Meanwhile, Calder takes a meeting with the Winter Warlock at Starkweather and Fair and Arabet takes a meeting he can't refuse with Thrasher, the…
Tasked by Thrasher to solve a ‘rat problem’, our nascent knot of ne'er-do-wells set to the task at once. Zivah follows up on her hunch about “Calder”, and demonstrates the difference between sorcery and wizardry. Stitch, Arabet and Narri begin gathering intelligence, and Magma recieves an intriguin…
They're creepy, kooky, flamboyant and spooky. I don't think 'ooky' is an actual word, but they're the Hullu family. We explore Bailymena first through the lens of Narri & Zivah's origins in the seedier quarters of the city, then return to the present as the Rapscallions go rat-catching and disc…
In this episode, we follow our hooligan heroes as their pest-control plan takes shape. We see the events that brought Mr. Stitch to Bailymena, glimpse into the past of the enigmatic Arabet, and take a closer look at the wily hobgoblin crime-lord Ta'rash a'Kuul, better known as Thrasher. Don't miss …
While Arabet, Narri & Zivah attend dinner at Cerulean's Loot, Calder & Magma pay a visit to Bronzetusk's Rusty Axe, an Old-Country Orcish family-style restaurant. Calder looks for signs of wererats while Magma deals with a profound bit of information by getting good and drunk.  Arabet takes…
The Rapscallions set and spring their wererat trap. Narri and Zivah provide a distraction while Arabet and Stitch do some investigating and come away with more than they planned on, and our felonious fellowship feasts as a family for the first time.  Runelanders was created, written, directed…
Our fiends spring their trap and resolve Thrasher's rat problem for the good of all involved. Well, almost all involved. There're a few complications. You'll see.  A point of note: We had a recording error during the Narri & Arabet scene, and had to re-play it for contenuity. During the origi…
Well, the Rat problem's all wrapped up. What's next? Having faced their first task as a team, our crooked confederacy turns to face the strain... which is to say there's ch-ch-changes aplenty, twists, shouting, and new threats lurking just in the offing. Don't miss this thrilling episode!  Runela…
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