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ABOUT THIS PODCAST 🔗
A top-rated game developer podcast for you to learn the tactics, tools, and routines from 100+ experts to succeed. You will learn how they got started, successful actions they took, mistakes you should avoid, and so much more. Get inspired today and learn how experts in your field found success so that you can model in their footsteps. Subscribe right now to the Game Dev Loadout podcast and get new episodes every Monday morning.
Update frequency:
weekly
Average audio length:
38 minutes
English
United States
100 episodes
since Aug. 3, 2017
episodic
LATEST EPISODE 🔗
Trynn Check is an independent game designer from DePaul University. She works at iThrive Games that promote mental health and teen thriving. She also has her studio called Intrynnsic Entertainment. We talk about her journey of going to school, working, and breaking into the game industry. Breaking …
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PREVIOUS EPISODES 🔗
Voice actor Ben Britton graduated from NYU’s Tisch School of Arts and has been behind the mic for more than 30 years. You can hear him in a variety of games such as Lamplight City, Spellforce III, The Occupation, and many more. You have to learn how to edit files, work on volume levels, create a fu…
Vincent Michael is one of the founding directors of YHWH Games that teach students how to create video games and transform them into self-sustaining artists.
We discuss:
Exploit your strengths and stop wasting time on your weakness
Learn the different type of artists and stages of an artist
T…
Award-winning British voice actor, Jay Britton has done 50 titles and over 300 characters ranging from indie studios to AAA developers. Games include Divinity Original Sin 2, FIFA 17, Starcraft 2, and more.
We discuss:
Voice actors should be experts in creating characters
Get them involved in …
Mikolai Stroinski is a music composer that has worked on the Witcher 3, Dark Souls 2 trailer, Vanishing of Ethan Carter, and much more.
We discuss:
Think not just as a composer but as a video game maker as well. You don’t want to get too attached to your music because it might not fit the game.…
Jeremy Liu was the narrative design lead at NetEase Games, an intern at EA, and a technical designer at Rockstar Games. Titles include Red Dead 2, NBA Live Mobile, and Realm of Duels.
We discuss:
How to get into technical design
Why you need to study and plan ahead of time before taking action…
Gary Kings of National Insecurities is a lead game designer, writer, editor that has worked on games such as Once Upon a Crime in the West and 2000:1 A Space Felony.
We discuss:
Get a producer to optimize teamwork and productivity.
Before choosing a university, make sure it has the courses you…
Ivy Dupler is a NYC-based voice actress who can be heard in video games, commercials, and cartoons. Her recent work includes voicing protagonist Special Agent Vera Englund in Whispers of a Machine (Clifftop Games/Faravid Interactive), as well as several roles in Unavowed (Wadjet Eye Games) and Lamp…
Solo UK indie Nic Rutherford is working on a game called Fringe Plant.
We discuss:
His decision to go full indie after having a good amount of savings
Think about the accessibility of your games such as subtitles, sound effects, or controller inputs
Ask questions asap to get answers asap
Ext…
IGF-nominated narrative designer Xalavier Nelson Jr. creates a morally-complex world with human emotion at the core of every scenario, where the individuals outside your squad matter as much as the rangers you deploy on each map.
We discuss:
How too much narrative can be detrimental to the game…
Disclaimer: The podcast and artwork embedded on this page are from Tony Chan, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
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