ABOUT THIS PODCAST 🔗
Emergence is an actual play homebrew podcast played in Dungeons & Dragons 5th Edition and spent some time in Pathfinder 2e.
"The city of Feuri has been encased within a magic dome for the last three centuries, but events lead a few brave adventurers to emerge and explore the unknown wastes and wilds outside."
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If you want more DICEBERG Ahead! Content visit our website:
www.dicebergahead.com
"The city of Feuri has been encased within a magic dome for the last three centuries, but events lead a few brave adventurers to emerge and explore the unknown wastes and wilds outside."
.
If you want more DICEBERG Ahead! Content visit our website:
www.dicebergahead.com
Hosts:
Update frequency:
biweekly
Average audio length:
65 minutes
Has sponsors
English
United States
146 episodes
since May 7, 2020
serial
explicit content
OLDEST EPISODE 🔗
"A sneak peek at Chenoa's character backstory for The EMERGENCE Podcast"
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cults and the Unknown threaten the continent. Our GM Hunter Olson guid…
PREVIOUS EPISODES 🔗
Korimand Kelter, a Gnome Detective, works a case that he will never forget.
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cults and the Unknown threaten the continent. Our GM Hunter Olson g…
Meet a rather somber member of the party.
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cults and the Unknown threaten the continent. Our GM Hunter Olson guides our Players Chenoa Reid play…
Meet the most chill member of the party.
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cults and the Unknown threaten the continent. Our GM Hunter Olson guides our Players Chenoa Reid playi…
"Yorrik is called to perform a trial for the House of Silence, Korimand and Emori investigate a disappearance with eerily familiar clues."
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cult…
"The party converges in the marketplace and comes to the aid of civilians under attack from an animated suit of armor."
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cults and the Unknown t…
The party are interrogated for their involvement in the attack in the marketplace, and they begin plans for further investigation of "The Cold Case".
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Da…
"The party stage a hamfisted attempt at a Sting Operation, afterwards they attend initiation into The Wayriders."
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cults and the Unknown threate…
"Through a year of rigorous training, the party uncovers their various specialties and grow closer as a team."
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cults and the Unknown threaten t…
Brother Yorrik works on his magic and summons a fuzzy friend!
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Emergence in an actual play podcast using D&D 5e. Our adventurers of the Wayriders Academy prepare to explore the vast world of Erinos; as Dangers, Cults and the Unknown threaten the continent. Our GM Hunter Olson guides our Play…
Disclaimer: The podcast and artwork embedded on this page are from DICEBERG Ahead!, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
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