O TYM ODCINKU

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WYSZUKAJ MINIONE ODCINKI

Wyszukaj minione odcinki Cepheus Protocol HQ.

INNE ODCINKI W TYM PODCASCIE

A dev stream focused on two big near-term upgrades: an early save/load system (currently via console commands) and a major vehicle pathfinding overhaul aimed at getting trucks and armor to drive like humans instead of bulldozing entire city blocks. The host demonstrates saving in-game (including sc…
This week’s update adds powerful new ways to control difficulty while laying the groundwork for bigger systems coming soon.The biggest addition is expanded custom game options. You can now control the infection spread multiplier and override the infected attack interval with minimum and maximum tim…
Episode summary: After a short hiatus, the dev team returns with a rapid-fire status update on what’s shipped, what’s broken, and what’s coming next. They recap the January build flip and the launch of a deeper doctrine tree (including airstrike support like A-10/AC-130 and gas canisters), then add…
Summary: This episode dives deep into the massive rebuild and overhaul of vehicle systems, from fixing longstanding physics bugs—like tanks endlessly reversing—to laying the groundwork for more realistic formations and interactions. The devs share how new logistics systems are reshaping supply cha…
Zastrzeżenie: Podcast i grafika osadzone na tej stronie pochodzą z Halcyon Winds, który jest własnością jego właściciela i nie jest powiązany ani wspierany przez Listen Notes, Inc.