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Kekerapan kemas kini:
every 53 days
Purata panjang audio:
65 minutes
Temu bual tetamu
Bahasa Inggeris
Amerika Syarikat
25 episod
sejak 21 Feb 2024
episodic

EPISOD TERKINI 🔗

In this episode of ByteAction, I sit down with Miikka Luotio, VP Europe at Appcharge and a games industry operator with more than 20 years across development, production, publishing, partnerships and D2C commerce. We talk about the early days of mobile games, why Finland produced such a strong g ...

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In this episode of ByteAction, I sit down with Guillaume Rambourg, a true operator of the games industry who’s quietly helped shape some of the biggest brands in gaming. Guillaume started his career in a QA department at CD Projekt during the final stretch of The Witcher 1, went on to help build ...
In this episode of the ByteAction Podcast, we sit down with Christian Gascons, COO and co-founder of Games for a Living (GFAL), to explore the journey of building sustainable gaming studio, their upcoming launch of Diamond Dreams, and how their team is redefining the match3 space.From Christian’ ...
In this episode I’m joined by Darius Misiukevicius - Product Owner at Honeygain - the largest crowdsourced web-intelligence network. We talk about the the origins and evolution of HoneyGain, a platform that allows users to share their unused internet bandwidth for monetary rewards. Darius share ...
In this episode I’m joined by Rafał Bieniek - co-founder & CEO of Metashift Labs. We discuss Rafał’s journey in game development, the challenges of starting a studio, and the importance of community engagement. He shares insights on transitioning from a side project to a full-time endeavor, ...
In this episode I’m speaking to Antek Krowicki, and Zach Howe - the co-founders of Nyx Studios. Nyx Studios is a multimedia entertainment company. They’re currently promoting their first tabletop game Havoc: Gen Zero (The Nyxlands of Havoc), which just wrapped up its successful Kickstarter campa ...
In this episode of ByteAction, I speak with Hanin Fakhriddin - a mobile marketing expert whose journey spans across Gameloft, Ubisoft, and beyond. From pre-smartphone gaming to leading high-impact launches like Hungry Dragon and Might and Magic: Elemental Guardians she shares her insights on how ...
In this episode, I’m speaking with two incredibly talented programmers, Nikita and Michal, who’ve worked on some of the most challenging aspects of game development, including networking, rendering, and creating multiplayer systems for AAA games like Six Days in Fallujah and Saints Row 3 Remaste ...
In this episode, I’m speaking with Gabriele Aimone - COO and Co-Founder of TIFO, a gaming startup focused on enhancing fans engagement, as well as a strategic advisor at Systems Heavy. We dive into his journey through the gaming industry, starting from his early days at Supercell, where he witne ...
In this episode I'm speaking to Dino Patti - Founder @ Coherence - a network engine, platform and a series of tools to help anyone create a multiplayer game and a Co-Founder of Playdead. We talk about his journey in the gaming industry, the creation of Limbo. We also discuss Coherence, how the ...
Penafian: Podcast dan karya seni yang dibenamkan pada halaman ini adalah daripada Tomas Ramoska, yang merupakan hak milik pemiliknya dan tidak bergabung dengan atau disokong oleh Listen Notes, Inc.