이 팟캐스트 소개 🔗
The So Many Games Podcast is a monthly show produced by the team behind the video game review website So Many Games. Hosted by Jason, we invite video game creators to talk about their craft and the games they’ve made.
Usually concentrating on the guest’s background in game development, the creative process behind their project, and their thoughts on game design and the industry.
We hope this is a place to come for developers to shine a light on their game through deep and meaningful conversation and for listeners to learn some new facts behind their favourite games.
업데이트 빈도:
every 22 days
평균 오디오 길이:
76 minutes
게스트 인터뷰
영어
영국
에피소드 24 개
2025년 1월 31일부터
episodic
최신 에피소드 🔗
For our second Denshattack episode, we happily greeted one of the game's composers, Andrew One, to the show.
It was a blast talking with Andrew, and we delved into many of the creative processes of not only how the vast group of composers were handled, how they were assigned the tracks and how the …
이전 에피소드 🔗
PAX West 2026 promised a celebration of gaming, and it delivered!
We sent So Many Games writer Elizabeth to the show to find out what amazing games she could find, and she came back fully loaded with 23 amazing games to highlight.
In this episode we find out Elizabeth's overall impression of PAX We…
Episode 22 brings the first in a double Denshattack double bill where we had the wonderful opportunity to chat with the game's lead producer and music supervisor, Julian Bird.
We learn much about Julian and his role at Fireshine Games before we delve into the intricacies of Denshattack, including i…
The Incident at Galley House really caught our attention not only for its mysterious plotline, fun and involving mechanics, and tremendous hint system but also for the history behind it, so when we had the chance to speak with Evil Trout founder and lead developer Robin Ward about the game's develo…
Episode 20 brings two interviews in one episode.
Firstly, we speak with Josh and Jakub on the upcoming Balatro-like game, Feed the Scorchpot. This is Jakub's first game, and from what we have heard so far, it sounds like he has really captured the magic of Balatro with new mechanics and an engaging…
The puzzle narrative game Phonopolis was released earlier this year and showcased a dictatorship-led world shown through gorgeous stop-motion visuals and movements that were made with real cardboard and paints.
This artistic choice created a truly unique game with a populated world full of charm an…
Adorable Adventures is a recently released indie game where you take control of a boar called Boris. The aim of the game is to run around to find your sibling and free your mom by following scents.
Steven ter Heide is the creative director for the game, and we had a great conversation on the game's…
In a major pinch-me moment, we welcomed Sean Velasco and Alec Faulkner to the podcast to discuss their newest game, which isn't Shovel Knight.
Their Zelda-like, Game Boy Colour-styled game, Mina the Hollower, is due to be released next week, and we get the lowdown on its development from the idea b…
The London Games Festival was held between the 13th and 19th of April 2026, and New Game Plus, the festival's indie game showcase event was held on the 16th and 17th of April.
We managed to attend New Game Plus on the 17th, and it was a fun, full day of talking with developers, trying out new games…
Concept art has been used in video game development for years and years, and yet we don't really know much about the role it plays in game development.
It may seem like a question that answers itself, but I asked veteran game developer and concept artist Shaun Mooney to dive more into its role.
Whi…
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