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LS 27
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TOP 10%

이 팟캐스트 소개 🔗

업데이트 빈도:
weekly
평균 오디오 길이:
65 minutes
영어
미국
에피소드 10 개
2010년 4월 13일부터
episodic

최신 에피소드 🔗

Timothy Bickmore, Professor at Northeastern University, discusses his research with a virtual nurse that helps patients understand their medical conditions and medications when they are discharged from a hospital. (March 12, 2010)

과거 에피소드 검색

Human-Computer Interaction Seminar (Winter 2010)의 과거 에피소드를 검색하세요.

이전 에피소드

Michael Naimark discusses the technologies of web applications that use photos and video to document the Earth. (March 5, 2010)
Peggy Weil, adjunct professor of design at the California College of Arts, discusses the incorporation of interaction design and virtual reality into the human experience. (February 26, 2010)
Rajat Paharia, founder and Chief Production Officer of Bunchball, discusses participation engines and the use of game dynamics and behavioral economics to incentivize and motivate user participation on the web. (February 19, 2010)
Computers, technology, gamers, gaming, office, feedback, meritocracy, information, decision analysis, decision support, Skinner box, Avatar, Publishers, World of Warcraft, Farmville, leadership, hiring, call center, training, jobs, employees, shareholder
science, technology, engineering, mathematics, statistics, economics, design, technical, research, development, voice search pattern, input modality, speech recognition, caption, translation, smart phone, computer, mobile, iPhone, platform, data, query, p
Adrian Freed, from UC Berkeley Center for New Music and Audio Techniques, discusses music, technology and computing and his research on intriguing new interactions within these systems. (January 29, 2010)
Vik Singh, from Yahoo!, discusses his research on how search connects to real time, and how this may change the interactive space on the web. (January 22, 2010)
Steven P. Dow discusses his research on how prototyping practices affect learning, motivation, communication, and outcome in design. (January 15, 2010)
Kim Goodwin, a Cooper Designer, discusses persona based research models for product development and recommends that design teams collaborate interactively from ideation in order to produce a more end-user friendly product. (January 8, 2010)
면책 조항: 이 페이지에 포함된 팟캐스트와 작품은 Stanford University에서 가져온 것입니다. 이 팟캐스트는 소유자의 재산이며 Listen Notes, Inc.와 제휴하거나 보증하지 않습니다.