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LS 28
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TOP 10%

INFORMAZIONI SU QUESTO PODCAST 🔗

Frequenza di aggiornamento:
every 24 days
Durata media dell'audio:
6 minutes
Inglese
Stati Uniti
96 episodi
da 27 Agosto 2008
episodic

ULTIMO EPISODIO 🔗

Teaching technology at Meyer Elementary School goes beyond showing kids how to use email and apps. Integrating technology with other content demonstrates how students can apply it to real-world, relevant situations.

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EPISODI PRECEDENTI

At Albemarle County Public Schools, teachers use social media to get ideas for their classroom, for professional development, and to connect student learning to the real world.
With Hampton High's tech instructional coach, teachers have found a confidant, subject-area expert, co-teacher, and PD coordinator at their fingertips, enhancing smart, school-wide tech integration.
While assessment is built into some games, teachers can assess learning after gameplay by having students create a mod or strategy guide, or develop game scenarios.
Game designers from Institute of Play share simple tips on how to successfully implement games in your classroom.
Teachers have a number of options for introducing students to a new game-based lesson, including the fishbowl, playing together, and beginning with a simplified version.
For parents, students, and administrators to make flipped learning a success, they must understand the best possible outcome and their roles in making it happen.
Teachers become learning designers when given the space to collaborate by (among other things) cultivating trust, keeping it simple, and ensuring that it's student relevant.
Four kinds of tech tools -- screencasts, tablets, document cameras, and video cameras -- will help your students take flipped learning outside of the classroom.
In the flipped classroom, more direct instruction time with students allows for formative assessment throughout the unit. Learn how to quickly determine who understands the work, and who hasn't even watched the video.
Dichiarazione di non responsabilità: Il podcast e la grafica incorporati in questa pagina provengono da Edutopia, The George Lucas Educational Foundation, che è di proprietà del suo proprietario e non è affiliato o approvato da Listen Notes, Inc.