IHWAL PODCAST INI 🔗
Dan "Delta" Collins and Paul Siegel host weekly discussions on topics relating to old school D&D, tabletop RPGs, DM advice, and D&D history.
Frekuensi pembaruan:
every 8 days
Panjang audio rata-rata:
72 minutes
Inggris
Amerika Serikat
406 episode
sejak 19 Agu 2019
episodic
EPISODE TERBARU 🔗
Paul & Dan have a post-Halloween retrospective on using disguises and surprising reveals in games of D&D. How much do classic mechanics support that? Do you need to seed opportunities in advance for your adventures? And what about when a character's entire story has been setup for a heel-tu…
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EPISODE SEBELUMNYA 🔗
Dan and Paul celebrate Halloween with a look at two of fantasy gaming’s most enduring monsters: skeletons and zombies! What makes skeletons and zombies distinct as monsters? How have they evolved across editions of Dungeons & Dragons? What roles do they play in dungeon design, horror, and fanta…
Dan & Paul look back to our favorite covers in classic D&D modules. What makes for a great cover? How well do they balance the tension between showing the most exciting content versus giving away too much of the surprise? Do covers matter in the online streaming environment today?
Paul and Dan chat about Fatigue rules in D&D and other RPG's. It was a key part of the Chainmail progenitor to D&D, and also an important mechanic in modern 5E rules. But it was absent or overlooked in classic rulesets like AD&D and B/X. Doesn't movement and encumbrance make sense witho…
Dan and Paul talk about mapping the dungeon: how does the DM communicate an unknown physical space to the players as they explore it?
Do you describe the dungeon entirely through words and let the players build a map in their heads? Have one player draw the map as the DM describes each room and…
Paul and Dan chat about the history of poison mechanics in D&D. Is the classic save-or-die a realistic model, or does it make for lousy gaming? Should we distinguish between ingestible poisons versus animal venoms? Should your PCs have access to poisons, or should they be gatekept by alignment …
Dan and Paul dive into the practical problem of keeping notes and records for long-running D&D campaigns.
Paul is gearing up to run a new campaign in the same world and setting he's been developing since 2010, which means digging back through nearly 15 years of old campaign notes, player-ge…
Dan and Paul celebrate the 50th anniversary of Swords & Spells, Gary Gygax's 1976 rules for bringing large-scale battles to Original Dungeons & Dragons.
What was the history and reception of what could be considered the final supplement in the OD&D line? How did Swords & Spells …
Dan & Paul chat about level titles in early D&D. Did you know in the earliest editions of D&D (original, 1E, B/X), that every class level had a distinct title? You weren't just a 4th-level fighter, you were officially a "Hero". Were these titles diagetic (known by characters in-game), o…
With Dan still away on vacation, Paul is taking on a solo Dungeon Design Dash!
Inspired by a suggestion from our Discord community, today's challenge is to design an entire adventure built specifically for one Dungeon Master and one player. How does adventure design change when there's only a s…
Sanggahan: Podcast dan karya seni yang disematkan pada halaman ini berasal dari Wandering DMs, yang merupakan milik pemiliknya dan tidak berafiliasi atau didukung oleh Listen Notes, Inc.
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‐ Benjamin "Llamacorn" Franklin
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