इस पॉडकास्ट की जानकारी 🔗
DEMAND is a game business podcast that discusses gaming industry trends and outcomes from a business and financial perspective.
Hosts:
Raul - a business development expert and game economist
chillz - an indie game developer and entrepreneur
अद्यतन आवृत्ति:
bimonthly
औसत ऑडियो लंबाई:
36 minutes
अंग्रेज़ी
संयुक्त राज्य अमरीका
9 एपिसोड
28 दिसमबर 2024
episodic
नवीनतम एपिसोड 🔗
Demand: the business of gaming. The intersection of Music and Gaming with the possibilities in the future. The Guest is David Hughes Jr, also known as Stretchshino Pro. A HipHop Mc and co-creator of Rhyme Calisthenics. Rhyme Cal is a log running Pittsburgh live event based on HipHop cypher battles …
पिछले एपिसोड 🔗
Demand: the business of gaming. Platforms and growing beyond with Lionhearts Creator.
Our Guest is Kohlton Holsapple, founder and CEO Credenzio Studios.
What is the process of starting out a studio on an established platform as a growth method of a studio.
Lionhearts is simulation of the crusader s…
An In-depth discussion of where the future of competitive esports and its relative games are going and where they are likely to come from.
Zachary Kosma is former competitive Esports player and an Indie Game Dev with Kosma Co Games!
Last show of the season.
Konstantine's Website: https://konstantinewrites.com/
Today we have a guest named Michael Lubker, who has been in the gaming industry for decades and concentration in the indie space almost exclusively.
Ep 04 Season - Change is inevitable, Growth is optional.
Episode 3: Modding
We start off this episode with our unlikely hit - Mount & Blade.
Our main topic is modding; why are so many of the most successful games also mod-capable? What do gamers - and developers - get out of game mods? And what are the pitfalls and good practices involved?
DEMAND: The Business of Gaming
Episode 2: Should I Stay Or Should I Go?
In this episode we discuss our brief Unlikely Hits segment, featuring Age of Empires 2.
The main topic of the episode is about the staying power and ultimate success of games that had poor initial receptions but were uplifted …
First episode!
We open with our brief Unlikely Hits segment, featuring Suzerain by Torpor Games.
Then we move on to the main discussion, factions in games - their place in a setting as well as their utility to developers and players.
Opening music: "Intro" by Edgar11
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