# Kensuke Tanabe
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kensuke tanabe (田邊 賢輔, Tanabe Kensuke, born January 26, 1963 in Ikeda, Osaka, Japan) is a Japanese video game designer, producer and director working for Nintendo, where he currently is Senior Officer at Nintendo EPD.
After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986.At first, Tanabe was part of the Entertainment Analysis and Development division. He directed the platform games Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, and worked on the scripts for the action-adventures The Legend of Zelda: A Link to the Past and The Legend of Zelda: Link's Awakening.
Link's Awakening - Side Quests and Slime Key Playthrough | GameRelated
The Legend of Zelda: Link's Awakening is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It was the first installment in The Legend of Zelda series for a handheld game console.
Link's Awakening began as a port of the Super NES game The Legend of Zelda: A Link …
Link's Awakening - Bottle Grotto Playthrough | GameRelated
The Legend of Zelda: Link's Awakening is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It was the first installment in The Legend of Zelda series for a handheld game console.
Link's Awakening began as a port of the Super NES game The Legend of Zelda: A Link to …
Link's Awakening - Prologue + Tail Cave Playthrough | GameRelated
The Legend of Zelda: Link's Awakening is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It was the first installment in The Legend of Zelda series for a handheld game console.
Link's Awakening began as a port of the Super NES game The Legend of Zelda: A Link to …
E3 2015 Show Team Podcast: Interviews and Final Thoughts
FEATURING:
Interview with Kensuke Tanabe and Risa Tabata on Chibi Robo Zip Lash!
Interview with Kensuke Tsukanaka on Project X Zone 2
Final Media Room Reflection on the E3 that was
Episode 102: Comic-Con 2015, Assemble!
Normally we write something witty here, but in light of recent news, we would instead like to dedicate this episode of the Random Nintendo Podcast to Satoru Iwata. We start the show with a discussion of his legacy and the role he played in our lives as fans. The rest of the episode is then all ab…
Game Launch Edition: Retro Studios’ Metroid Prime Remastered (2023) – Collateral Gaming Video Game Podcast
Title: Metroid Prime Remastered [Wikipedia] [IMDb]
Developer(s): Retro Studios, Iron Galaxy Studios et al. (additional work)
Publisher: Nintendo
Designers: Dylan Jobe (director), Mark Pacini (director: original), Marisa Palumbo (producer), Alex Chatfield (producer), Kensuke Tanabe (producer), Sh…
123 - The Legend of Zelda: Ocarina of Time vol. 1
The seminal videogame was given the manga treatment in 1999, a lot has changed since then, yet it tells an ancient form of myth that permeates all cultures and spurs on our talk today.
Skip synopsis @ 6:52
Email: WeAppreciateManga@Gmail.com
123: The Legend of Zelda: Ocarina of Time…
124 - The Legend of Zelda: Ocarina of Time vol. 2
James and Steven discuss the concluding adult arc of the manga, breaking it down using Joseph Campbell's monomyth template. And even speak of the bonus skull kid chapters, which separate from the full story also acts as a good rendition of the hero's journey formula. Skip synopsis @ 5:14
Emai…
Feature: Metroid Prime 4 Nintendo Dream Interview
Today we’re sharing another translated interview! In the March 2026 issue of Nintendo Dream, Metroid Prime 4: Beyond producer Kensuke Tanabe, composer Kenji Yamamoto and Retro Studios’ Design Director Bill Vandervoort were interviewed about the game’s development. They discuss, among other topics, …
Metroid Prime 1-3: A Visual Retrospective anecdotes begin trickling online
Metroid Prime 1-3: A Visual Retrospective is set to release on October 28th. Some sites have been able to get review copies and are starting to share interesting notes from series producer Kensuke Tanabe that he wrote for the book. Here are some of the juiciest bits from the Visual Retrospective, p…
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