À PROPOS DE CET ÉPISODE
Len, Jon, and Fraser set sail with Corsair Cove, a pirate city-builder with a reckless disregard for building codes. We discuss our different buccaneer building styles, the card- and dice-based ship combat, and try to answer the eternal question: what DO you do with a drunken sailor?
Anglais
États-Unis
TRANSCRIPTION 🔗
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RECHERCHER LES ÉPISODES PASSÉS
Rechercher les épisodes précédents de Three Moves Ahead.
AUTRES ÉPISODES DANS CE PODCAST
Len and Jon are joined by PC Gamer's Evan Lahti to Slay the Spire once again in the roguelike deckbuilder sequel. We discuss why our intrepid host is so bad at this game, if she can even be helped, and what the wackiest combos we've seen so far look like.
Len, Jon, and Sin gear up and get ready to die on the first turn to some BS in Xenonauts 2, a sequel to a throwback to a classic tactics game. We discuss how it stacks up to the old school UFO Defense, the Firaxis reboots, and the best Noah Wyle show, Falling Skies.
Len and Jon get tactical with the squad-based space marine (in the classical sense) platoon simulator, Menace. Because war is actually about Family.
Len is joined by long-time friend and collaborator, real life video game lawyer D.M. Schmeyer, to reconnect over tales of nearly 30 years nerding out together and discuss what we're currently in to and up to.
Games Discussed:
The Necromancer's Tale
Amorantus
Esoteric Ebb
3MA is finally embracing AI! Okay, not really. But Len and Jon do have many thoughts about Heart of the Machine, a fascinating, story-driven strategy RPG about becoming the world's first sentient computer.
Avertissement: Le podcast et les illustrations intégrés sur cette page proviennent de Idle Thumbs, qui est la propriété de son propriétaire et n'est ni affilié ni approuvé par Listen Notes, Inc.
MODIFIER
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