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  The path led upwards into the Mithral Mountains. It is commonly known as the Path of the Dead, because it is the only way to reach the Necropolis at Telamok. It is utterly quiet. There are no bird calls, no insects, no animal life at all. Even the sound of the wind is missing in the d…
The party continues toward Barovia and a showdown with the Fallen Son’s…but first they have a problem named Damian to figure out!
As our heroes continue the journey to liberate the village of Barovia from the vampiric clutches of “The Fallen Sons” (Ismark and Doru) the party stop off at the windmill to investigate the fate of Norman, Aleria and the two children left in their care after seeing it collapsed and charred. 
Ophea’s Lance continue to search the Necropolis for the weapons of the Ancient Dragonlords to fulfil another step in the prophecy laid before them.  In doing so Samek and Blackmane find themselves surrounded by the undead and are fighting for their lives…
Our heroes, alongside the legendary hunter Rudolph van Richten, finally face the sons of Barovia in a desperate fight to free the village from further misery. The first offensive step the party has taken. Will they prevail?
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