À PROPOS DE CET ÉPISODE
Is virtual reality useful for productivity software? Yiliu is the founder of Softspace, a VR/AR tool for thought. He joins Mark and Adam to discuss the human brain and body as inherently spatial systems; the question of whether information is fundamentally 2D; and why social comfort is the biggest challenge facing VR today. Plus: how to avoid a dystopian future.
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Show notes- Yiliu Shen-Burke @softspaceninja
- Softspace
- Wim Hof breathing method
- Studio Olafur Eliasson
- The Brain Maps Out Ideas and Memories Like Spaces
- Oculus
- Oculus development kit
- heads-up display
- Scott Greenwald’s Media Lab thesis
- Beat Saber
- A Beautiful Mind
- Softspace demo
- force-directed graph
- Steven Johnson on DevonThink
- Google Glass, Magic Leap, Vision Pro
- Supernatural
- vergence
- history of VR
- PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers
Anglais
États-Unis
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00:00:00 - Speaker 1: It’s very common that you want 3 views. You want
a view which is temporal, what is the team working on this week? You
want a view that’s personal, what is Mark thinking about r…
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00:00:00 - Speaker 1: My experience as a team lead is that if your team
is aligned going into a project, you get this incredible execution.
It’s fun to do, you know, maybe hard work, but you’re all …
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00:00:00 - Speaker 1: To borrow the Hobbit, one does not simply build a
new sync layer. You start with a product and you want to build a sync
layer, and now you have two products. You had a huge undertaking to
…
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00:00:00 - Speaker 1: Often when you ask an expert who’s accumulated a
large amount of experiential data around a problem area, they’re
fabricating an answer. They actually have way more information…
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00:00:00 - Speaker 1: I think you can think of writing on the internet
as a beacon, as a way to signal yourself to other like-minded people.
These pieces of yourself that you put out on the internet, and they
a…
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