À PROPOS DE CE PODCAST 🔗
Creative director, game designer, and author of The Game Development Strategy Guide Cheryl Platz hosts this engaging look behind the scenes at what it takes to make video games that transcend the test of time. In-depth conversations with industry veterans cover deep topics intended to get listeners thinking about how to pull the video game industry out of the doldrums and into a more sustainable, more playful future.
Animateurs :
Fréquence de mise à jour:
weekly
Durée audio moyenne:
62 minutes
Entretiens avec des invités
Podcast vidéo
Anglais
États-Unis
25 épisodes
depuis 14 juillet 2025
episodic
DERNIER ÉPISODE 🔗
We kick off season 3 by going back to school with Christopher "Mav" Maverick, PhD, who has been exploring storytelling and pop culture in all of its forms for decades. Mav combines a career of experience in digital user interfaces with a career of academic scholarship in the humanities to help a …
RECHERCHER LES ÉPISODES PASSÉS
Rechercher les épisodes précédents de Enduring Play: A Game Development Podcast.
ÉPISODES PRÉCÉDENTS 🔗
This double bonus episode cross-references insights from all 22 veterans from Seasons 1 and 2 against the most recent developments in 2026 to tell the story of how the games industry got here, and how the games industry might learn from the diamonds in the rough to find our way back to thriving.
I…
How do you take once-beloved family games - source code lost to the ages - and revive them for new generations? And what about today's video game market might make the timing better than ever for an accessible, co-op, family friendly sports game? Playground Productions CEO Lindsay Barnett, a former…
Millions of players enjoy playing games like Call of Duty that simulate military life, but how does experience as a veteran translate to video game development? Program manager, community manager, and military veteran Desirée Rincón has a leadership style forged in the field: she understands innate…
Have you ever wished your production tools and process were more like the games you make? Lead gameplay engineer turned lead producer Cory Tsang is here to tell you that configuring JIRA can be like… engineering Sims objects. And he should know, because as one of the original Object Engineers on th…
In a world littered with vibe-coded experiences, how will games differentiate themselves? How can stories remain resonant? Melanated Game Kitchen Creative Director and adjunct USC faculty Timothy Staton-Davis is a self-styled cultural technical game designer charting a path forward: a unique blend …
From software engineer to technical designer to game design professor - Jo Cronk has turned a successful career bridging the gap between engineers and creatives at companies like Crystal Dynamics and Snowblind Studios into a thriving career as an Assistant Professor of Technical Design at one of th…
Most game studios start out chasing a game, not a plan to stick around for the long haul - and that's where things start to fall down. Right at the moment when success knocks at the door and you start to scale, things fall apart. Why aren't people working together well? Why did we reboot the game d…
Seattle's indie gaming scene boasts the largest thriving indie game community in North America - Seattle Indies - headed currently by Executive Director Tim Cullings. Tim's background started in traditional information technology, but a deep growth mindset helped him learn from Portal co-creator Ki…
What's a third space, where did they go, and what role can gaming events play in helping players pursue the growing motivator of play of companionship? Why are events the first to get cut when budgets get tight in a world where a return to onsite work would imply tangible events are more valuable t…
Avertissement: Le podcast et les illustrations intégrés sur cette page proviennent de Cheryl Platz, qui est la propriété de son propriétaire et n'est ni affilié ni approuvé par Listen Notes, Inc.
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