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In 2003, Final Fantasy Crystal Chronicles brought the Final Fantasy name back to a Nintendo console for the first time in nearly a decade, and it did so by way of one of the strangest corners of Square's history. In this episode, David and Rob trace how the box office failure of Final Fantasy: The …
In 2010, Limbo arrived on Xbox Live Arcade as a silent, monochrome puzzle platformer built almost entirely on what it refused to explain. David and Rob trace creator Arnt Jensen's six year path from a solitary sketch of a beach and a cave to the founding of Playdead alongside producer Dino Patti, a…
In 1985, Datasoft released Alternate Reality: The City, an Atari 8-bit role playing game built almost entirely by one self-taught programmer working out of a shack in the Hawaiian backwoods. In this episode, we explore how Philip Price talked his way from a stolen tic tac toe login into a career re…
In 1981, IBM was the most dominant force in computing the world had ever seen, and the last company anyone expected to build a machine for the home. This week, we trace how a rejected 1979 business plan turned into the IBM Personal Computer, following the reluctant path from Frank Cary's boardroom …
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