درباره این پادکست 🔗

میزبان‌ها:
فرکانس به روز رسانی:
weekly
میانگین طول صدا:
33 minutes
مصاحبه های مهمان
انگلیسی
ایالات متحده آمریکا
104 قسمت
از سال 9 ژانویه 2016
episodic

آخرین اپیزود 🔗

Doc Yavelberg, author of The Sententia Shift: How Gamification Rewrites How We Solve Problems, featured in the GameChangers Anthology. Doc is an artist, educator, designer, and strategist whose work bridges art, learning, and systems thinking. As the founder of Flying Cloud Solutions, he helps orga…

جستجوی اپیزودهای گذشته

اپیزودهای قبلی The Gamification Quest را جستجو کن.

اپیزود قبلی

My guest today is Bernardo Letayf, we’re exploring not one but two chapters he contributed to the GameChangers Anthology. His first, Problems, Users, and Actions: Creating the Learner Journey, offers a clear, actionable model for designing meaningful engagement. His second, Love, Happiness, and Eng…
Enframing and the Human Moment in Learning Design. Frank Parker is a retired Director of Instructional Technology at Johnson C. Smith University and one of our most active, engaged, generous, and gracious members of our Sententia gamification community of practice
My guest today is Susan Peahl, and joining us as well is Phil Ferrone. Our topic is: Clarity Before Clicks: Before You Buy That Tech. Susan holds a Master’s degree in Instructional Design and has decades of experience transforming workplace learning. She has trained more than 10,000 leaders across …
Unofficial History of Gamification: From Playful Roots to Purposeful Practice in Learning. Karl has a worldwide reputation as one of the pioneers in the gamification of learning and instruction—literally writing the book on the subject. He’s an international keynote speaker, a TEDx presenter, and a…
The Framework Factor: Building Scalable Gamification That Works. Keith is Associate Director of Global Learning & Development at Merck, founder of Lillico Learning Solutions, and a Certified Gamification Master Craftsman. His work blends game design elements, accessibility, and business alignme…

GameChangers: Rihan Mustapha

GameFrame™: Rethinking Leadership with Coaching and Play. Rihan is an ICF Master Certified Coach, a Gamification Master Craftsman, and a Leadership Development Specialist with over two decades of experience. She’s also a LEGO® Serious Play® Facilitator and EQ Practitioner, known for connecting coac…

Gamechangers: Artrell Williams

If I Can Do It, You Can Do It: From Prototype to Award-Winning Training Game. Artrell is a Certified Gamification Master Craftsman through Sententia Gamification and creator of Taiyazukuri, an award-winning playing card game designed to teach manufacturing processes. This game received accolades at…

Gamechangers: Javier Velasquez

Fail Smart: Lose to Learn the Gamified Way. Javier is a game and gamification designer with extensive experience creating innovative solutions that use play and gameful design to enhance learning, motivation, and engagement. His work has been recognized internationally with four GamiCon awards, inc…
Editors Monica Cornetti and Jonathan Peters discuss the anthology Gamechangers. Hear their vision for the book and why they chose these authors.
سلب مسئولیت: پادکست و آثار هنری تعبیه شده در این صفحه متعلق به Monica Cornetti است که متعلق به صاحب آن است و به Listen Notes، Inc وابسته یا تایید نشده است.