درباره این پادکست 🔗

میانگین طول صدا:
26 minutes
انگلیسی
ایالات متحده آمریکا
22 قسمت
از سال 7 مارس 2020
episodic

آخرین اپیزود 🔗

In this episode, Gabby talks with Adam Hines and Bryant Cannon of Night School Studios, the creators of the critically-acclaimed game Oxenfree and the upcoming game Afterparty. They talk about writing for grief, the consequences of changing the past, and how Afterparty is going to deal with the sub…

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In this episode, Gabby talks with Dan Salvato, the creator of the critically-acclaimed, romance-slash-horror visual novel game Doki Doki Literature Club. They discuss writing mental health and horror games, subverting the visual novel genre, and how DDLC uses deletion as “death”. Warning: This epis…
In the season three premiere, Gabby talks with Ian Dallas, the Creative Director of Giant Sparrow, about the studio’s critically-acclaimed What Remains of Edith Finch. They discuss the development of Edith Finch, the team’s careful approach to the depiction of children’s deaths, and how Ian’s perso…
In this episode, Gabby speaks with Matt Klimas, the Virginia-based graphic designer and game developer behind the graveyard-building card game Grim Acres. They talk about the beauty of graveyards, the challenges of game balance, and the creative processes for card games and board games with a physi…
In this episode, Gabby speaks with Klaus Lyngeled of Zoink! Games about the upcoming games Fe and Flipping Death, the latter of which will be out soon for the Nintendo Switch. The music used in this episode comes from the Flipping Death soundtrack, which was composed by Gustav Davidsson and Erik B…
In this episode, Gabby speaks with Sam Coster of Butterscotch Shenanigans about developing Crashlands shortly after being diagnosed with cancer and having to face his mortality. They also talk about how death is used in games, and what games affected Sam the most while he was going through cancer t…
In this special episode, Gabby speaks with all of Play Dead’s Season 2 guests about their most memorable video game deaths, including Daniel Rosen, Stephanie Harvey, Justin Kuiper, Adam Saltsman, Kim Koronya, Andrew Willans, and Niamh Schönherr (you can also catch up with Season 1’s memorable death…
In this special VR episode, Gabby speaks with Andrew Willans (EVE: Valkyrie) about the mechanical challenges VR developers face when designing death in their games; and Kim Koronya (Globes VR) about creating empathy using VR, and the ethics that need to be considered when creating VR games involvin…
In this episode of Play Dead, Gabby speaks with writer and independent game developer Niamh Schönherr about her upcoming game Sofðu litla tófan mín: A Lullaby (or “Sleep Tight my Little Fox: A Lullaby”), death in Icelandic folklore and ritual, and the connection between food and death. The music u…
In this episode, Gabby speaks with Adam Saltsman of Finji Co. about their upcoming game Overland, permadeath design in video games, and what it means to survive the apocalypse. The music used in this episode comes from Overland and is written and composed by Overland sound designer Jocelyn Reyes. …
سلب مسئولیت: پادکست و آثار هنری تعبیه شده در این صفحه متعلق به Gabby DaRienzo است که متعلق به صاحب آن است و به Listen Notes، Inc وابسته یا تایید نشده است.