درباره این پادکست 🔗
Welcome to Experience Points by University XP hosted by Dr. Dave Eng. On Experience Points we explore different ways we can learn from games. Find out more at www.universityxp.com I hope you find this show useful. If you’d like to learn more about games-based learning then a great place to start is my blog at universityxp.com/blog. University XP is also on Twitter @University_XP and on Facebook as University XP. Feel free to email me anytime at dave@universityxp.com Game on!
میزبانها:
فرکانس به روز رسانی:
biweekly
میانگین طول صدا:
22 minutes
مصاحبه های مهمان
انگلیسی
ایالات متحده آمریکا
174 قسمت
از سال 12 فوریه 2020
episodic
آخرین اپیزود 🔗
Thomas Biedermann on CyberNations
This episode of Experience Points features Thomas Biedermann, a senior lecturer at the Australian National University School of Cybernetics and designer of CyberNations, a semi-cooperative board game about leading responsibly in a complex, adaptive world. Thomas tr…
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اپیزود قبلی 🔗
Withered Technology and Lateral Thinking
Some ideas arrive before their time. But the best ideas arrive at exactly the right moment. And often that is not because the idea was flashy, or spectacular, or brand new. It's because someone found a different way to see, to use, or to apply something…
Sebastian Bae on Littoral Commander
This episode of Experience Points features Sebastian Bae, a senior game designer at the Center for Naval Analyses and designer of Littoral Commander: Indo-Pacific, an educational wargame exploring future tactical conflict in the Indo-Pacific. Sebastian shares his…
Win Conditions First
If I asked your learners how they win, could they answer in one sentence? Because if they can't, your design is already broken. In games, win conditions are obvious. They're clear and immediate. You either reach the finish line, defeat the boss, or score the most poin…
AP Table Talk: Variable Setup
In this episode of AP Table Talk, Brian and Dave dig into the variable setup mechanic, where the starting game state changes from play to play through randomized boards, player setups, resources, and objectives. From foundational classics like Risk, Catan, and Dominion…
What are Matrix Games?
At its core, a matrix game is a structured argumentation system used for learning through play. They were developed back in 1992 by Chris Engle, who wanted a teaching tool that was simpler and more flexible than the rules-heavy wargames and role-playing games of the era.
If y…
Gijs van Bilsen on Live Action Learning and LARPs
This episode of Experience Points features Gijs van Bilsen, founder of the Live Action Learning Institute, who shares how live-action role-playing (LARP) can transform imagination into a powerful tool for personal and professional growth. Gijs expla…
AP Table Talk: Tug of War
In this episode of AP Table Talk, Brian and Dave dig into the tug-of-war mechanic, where a shared marker moves back and forth along a track toward opposing ends, creating a zero-sum struggle in which one player's gain is the other's loss. From minimalist gems lik…
What are Military Simulations?
Some of the most well-known games - chess, checkers, and Go - can all trace their lineage to battles, warfare, and general conflict. These games are related, at least in some way, to how humans have waged war against one another for millennia. But if these games are b…
Escape Rooms for Learning
You know that feeling when the clock is ticking, and you’re scrambling to solve a puzzle before time runs out? Maybe you're searching for a hidden key under a rug, decoding a cipher on a whiteboard, or yelling, “Hey! Try this combination!” as your team races to escape…
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