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Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
Presentadores:
Frecuencia de actualización:
weekly
Duración media del audio:
83 minutes
Entrevistas a invitados
Tiene patrocinadores
Inglés
Estados Unidos
294 episodios
desde 1 de julio de 2021
episodic
ÚLTIMO EPISODIO 🔗
I interviewed 14 different people from different backgrounds about their experience playing Squadron 42. This is the uncut marathon of those interviews. I hope you enjoy.
Today’s Guests:
Red Monster:
Youtube: https://www.youtube.com/redmonstersc
Hobb3s
Enderprize:
Twitch: https://www.twitch.tv/end…
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Buscar episodios anteriores de Launch Sequence with Space Tomato.
EPISODIOS ANTERIORES 🔗
People outside CIG will play Squadron 42 for the first time this week. We’ll finally hear first impressions, and a major event will feature studio tours, Squadron 42 marketing kicking off, and potential special guests at CIG’s Manchester studio. I’m joined by TenPoundFortyTwo to discuss expectation…
October is about to arrive and kick off the on-season for Star Citizen & Squadron 42. I'm joined by TheAstroPub to discuss what that will entail this year. Today’s Guests: @TheAstroPubLive YouTube: @TheAstroHistorian Twitch: https://www.twitch.tv/theastropubToC:00:00 Introductions02:40 How …
With Squadron 42 potentially releasing next year, many may be looking to upgrade their PC. But the market is..... Aggressive at the moment. Jese, Full-Time streamer and founder of PowerGPU, joins me to discuss the current market, what it might look like next year, and how Star Citizen may want to p…
Star Citizen always has its ups and downs, and this year is no differrent, but more people than normal are simply pulling back for various reasons. While the game is performing better now than it was 2 months ago, the company has a lot of progress to make up in the rest of 2026. I’m joined by TenPo…
Wardogs has attracted more Star Citizen players than your usual shooter release. What is it about this game that has fans excited? I’m joined by Star Citizen news connoisseur RubenSaurus and sandbox stress-tester Galidrum to discuss teh appeal, what CIG could learn from this, and how they almost ha…
Star Citizen has a lot of problems, many of them old. And many players have spent years advocating for change, but sometimes we let that effort take over our time, our focus, and ultimately our life. Sometimes, it’s good to take a break from Star Citizen. Today i’m joined by Apprentice_0ne, formall…
Squadron 42 has been delayed, and along with it, a long explanation of several key points in Star Citizen’s recent development from the CEO and Founder, Chris Roberts. There are many details here worth touching on, and I’m joined by The Astro Historian, who originally revealed the delay announcemen…
Star Citizen offers a lot of unique looks at the development process of games, and today I’m joined by a developer with firsthand experience with the game engine that eventually drove Star Citizen. So sit back and listen to our talk about Star Citizen, the struggles, successes, and controversies it…
Instancing is releasing in alpha 4.10, Star Citizen Live is having some oopsies, Star Citizen in general is going through the usual summer slump with a little extra Squadron 42 drama thrown in. I’m joined by Morphologis to discuss all of it.Today’s Guests: MorphologisYouTube: @Morphologis Twitch:…
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