Listen Score
LS 33
Global Rank
TOP 5%

ÜBER DIESEN PODCAST 🔗

Aktualisierungshäufigkeit:
every 21 days
Gastinterviews
Englisch
Vereinigte Staaten
247 Folgen
seit 26. Mai 2009
episodic

NEUESTE FOLGEN 🔗

PPR 173

You know, it wasn’t that long ago (almost a full year ago, really) that we were talking about the advent of generative AI and the stupid bullshit it was churning out — its own slop—and it’s truly wild how much this endemic has escalated in our daily lives. Folks aren&rsquo…

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FRÜHERE EPISODEN

PPR 172

It’s really easy to fall into this rut with Video Games right now. Every podcast episode this year has brought in this frivolous bout of yoga where we try not to take y’all TOO deep into Bummertown™, lest we risk forever remaining within its shitty doom-dome and get gypsy-cursed…

PPR 171

Many of us here at Press Pause Radio are old enough to remember edgy video game marketing that threw around slogans like, “Gameplay so REAL that it HURTS,” and, like, I think we’ve arrived at a point where maybe we should pump the brakes on raising the bar for realism and sim-li…

PPR 170

How’s everyone holding up? You know, with uhhh, all the recent news pouring in from Sony regarding their upcoming departure from physical media and Microsoft’s uhhh, well, departure from reality after slaughtering over 1,600 jobs, with more to cut  on the way, in the same week th…

PPR 169

It’s funny how we all used to talk about the summer being the perfect reason to catch up on our backlogs, with the notable drought of marquee game releases until the winter season, when publishers and developers arguably carpet-bomb the quarter with hundreds of game releases aimed at compet…

PPR 168

Like the twisted version of Santa Claus that he is, once a year, Geoff Keighley comes out of his mousehole to host a grand event in Los Angeles that lets developers and publishers show off their up-and-coming games to the public via a broadcast presentation he calls the Summer Game Fest. So, it&…

PPR 167

One more run right?—Just one more go at it, and this time, things will be different. That’s the allure of the Roguelike genre of video games. It isn’t just one thing to jam through a level filled with beasties and hazards, you also have to improvise your approach with whatever p…

PPR 166

The mind sure is a funny thing—one second, you can find yourself tripping over the gradually increasing existential crisis of modern-day living in 2026, and the next, you’ll find yourself thinking about dumb ways to make peeing for a dog way more fun than it should have any right to b…

PPR 165

Certain logos instill a sense of wonder and comfort the instant they shimmer onto the screens of our games. The branding of something like the Konami bacon strips or neon-styled letters of SEGA getting shouted out through the speakers invokes a fuzzy feeling of what’s to come. One logo, in …
Wow, sorry about the wait! What was it, four years or so? I don't think we missed much though, wrestling still be wrestling. After a long hiatus, Georgie and Toast got to watching an AEW PPV together and thought it'd be the appropriate time to talk about the graps once again. Revolution 2026 was ce…
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