ÜBER DIESEN PODCAST 🔗

Aktualisierungshäufigkeit:
every 11 days
Durchschnittliche Audiolänge:
71 minutes
Englisch
Vereinigte Staaten
14 Folgen
seit 30. September 2019
episodic
expliziter Inhalt

AUDIENCE OF THIS PODCAST 🔗

~97.10% of listeners are from United States.
🇺🇸
US
97.10%
🇸🇬
SG
1.57%
🇨🇦
CA
1.05%
🇦🇺
AU
0.26%
Others
0.02%
* Data source: directly measured on Listen Notes. in Echtzeit

NEUESTE FOLGEN 🔗

Ok, so here’s a fun one (sincerely!). We’re all on COVID 19 lockdown, our gigs and jobs have been cancelled, and so we had on SPC Weir to talk about a video game art installation he and Ben showed in Toronto in February. Along the way we talk about the confluence of gig economy work, influencer mar…

VERGANGENE FOLGEN SUCHEN

Vorhandene Folgen von Art/Work/Play durchsuchen.

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In this episode we talk about all things flightsim and spiritual succession. We talk about the Yes Men’s SimCopter ‘himbo’ intervention and Cat and Jon’s new game, produced for the Global Game Jam, Co-op Copter Scab. We also talk about the RCMP as big oil Pinkertons. Play CO-OP Copter Scabs: https…
2020 is interview season for the pod. This week we speak to Sagan Yee, who talks about their collaborative art and video game practice, their role in running the not for profit Hand Eye Society, and the relatively recent emergence of labour politics on to the video game making scene. Find Sagan h…
“And what I now see is that the new virtual world that our children are growing up in is so addictive precisely because it satisfies the need for reply and response, and because it does so immediately. In this way the virtual penetrates to the core of the social and provides us with all the rewards…
A special episode with activist, playwright, gig-worker and union organizer Thomas McKechnie. Thomas talks about the under-reported case before the Ontario Labour Relations Board between Foodora and its employees. He also takes us through strategies for organizing app-mediated gig-workers and his m…
“Every new technology necessitates a new war.” — Marshall McLuhan We have SPC. Cale Weir back for a AAA Let’s Play of Counter Strike. The gang talks about passé discourse, the myth and intoxication of war, while Ben and Cale get a little drunk and Jon and Cat eat dinner. War Is a Force That Gives…
‘Everything is permitted, but nothing is possible.’ -- Michel Clouscard Coldwar, dystopia, americophilia, the posttruth world, reality control, sonic the hedgehog, furries, vorelords, stealing videogame valour. It’s all here, and also is not. How the famous, design-by-committee ‘Needle Mouse’, and…
“Artists talk a lot about freedom. So, recalling the expression “free as a bird,” Morton Feldman went to a park one day and spent some time watching our feathered friends. When he came back, he said, ‘You know? They’re not free: they’re fighting over bits of food.’” — John Cage The spekwork longfr…
“Everyday’s leg day now, bro.” — James L. Burling The gang is paying their dues in the attention economy and doing a play through of the much anticipated release from Hideo Kojima and Sony, Death Stranding. For this episode we’re joined by SPC. Weir, AKA Mr. AAA. Ben tries to talk theory, but Cale…
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