ОТНОСТНО ТОЗИ ЕПИЗОД

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ТЪРСЕНЕ на МИНАЛИ ЕПИЗОДИ

Търсене в минали епизоди на GURPStalk.

ДРУГИ ЕПИЗОДИ В ТОЗИ ПОДКАСТ

Dark Arts

What use might so-called AI tools have for an RPG? Che and Pat recorded an episode of their podcast discussing the use of "dark arts" - specifically AI tools like NotebookLM, Lumo, and Gemini - in role-playing game preparation. They shared how these tools help with research, analysis, and creating …

On Time and Space

How do we track time in GURPS... and what is an Open World? Pat and Che discuss time management and pacing in role-playing games, particularly focusing on GURPS. They explore how different campaign settings require varying approaches to tracking time, with Pat emphasising the importance of keeping …

Horse Hockey

Can players get use from AI for their characters... and some other horse hockey... Pat and Che discuss the use of AI tools in tabletop role-playing games (RPGs), particularly focusing on GURPS. They addressed how players can use AI to assist with character creation while maintaining engagement with…

Shenanigans

Can you run an open table in a long-form manner with a consistent, grounded campaign world? And what about mysteries: can you run an investigative game in an open world style? Pat and Che discuss the challenges of running an open table while maintaining a consistent, grounded campaign world. Pat ar…
How do we make Star Trek telepathy feel real? Pat and Che conduct a deep dive into GURPS mechanisms, specifically focusing on developing a Betazoid character concept for their upcoming Star Trek: Imminent Destinies campaign. Pat demonstrates his approach of prioritising concept over mechanisms, sho…
Опровержение: Подкастът и произведенията на изкуството, вградени на тази страница, са от Che Webster & Patrick Mullen, което е собственост на неговия собственик и не е свързано с или одобрено от Listen Notes, Inc.