ЗА ТОЗИ ПОДКАСТ 🔗
Core Elements is a weekly show discussing gaming and gaming culture. Each episode, we are joined by a game developer to discover how his life has influenced his art. In addition to these interviews, Core Elements discusses gaming news, resurrects a dead game, and answers good questions with absurd answers.
Честота на актуализиране:
every 3 days
Английски
САЩ
75 епизода
от 24 Декември 2016
episodic
ПОСЛЕДЕН ЕПИЗОД 🔗
Core Elements welcomes Danny Day of QCF Design into the laboratory. In this episode, we discuss gaming in education, the future of independant MMOs, and the proper way to get into the video game industry. Additionally, we raise Rogue from the dead, and give it a thorough once over.[MP3 AUDIO]
Da…
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ПРЕДИШНИ ЕПИЗОДИ 🔗
This week we are joined by Justin Korthof of Robot Entertainment. We discuss the job of a community manager, how Gabe Newell is experimenting on us, and how Spencer is WRONG! Since we're covering Robot's new game, Orcs Must Die!, we use our reanimator to dissect tower defense and find out what ma…
This week, our experiment focuses on Nina Freeman, lead designer of Cibele. In addition to exploring the nature of intimacy in video games, we learn how to hate ourselves for playing MMOs, that we're too old for Undertale, and that if I ever want to make Spencer quit caring, I should just bring up…
This week we return to the laboratory with Warren Spector, creator of some of the most iconic experiences in gaming history. In addition to discussing his illustrious career making games like Ultima Underworld, Wing Commander, Deus Ex, and Epic Mickey, we learn about his work with the Denius-Sams …
This week we experiment on Soren Johnson, founder of Mohawk Games, makers of Offworld Trading Company. In addition to talking about his early access release, we discuss his history with Firaxis and EA, the eventual return of rhythm games, the frustration of unlimited turn strategy games, and the m…
From deep within the Maguma Jungle, we are joined by Kristen Bornemann of ArenaNet! Kristen talks to us about the upcoming expansion for Guild Wars 2, as well as her deep and confusing love for DOTA 2. We also discuss the release of the new 3DS, the slavery inherent in Ingress, and the cost to ma…
This week, Gabriel Mughelli, Promotions Mastermind at Hi-Rez Studios, joins us in the laboratory. In addition to discussing the upcoming Smite championships and Global Agenda 2, we discover why our brains like random lewtz, baffle Spencer with the popularity of e-sports, and dig into the worth of …
This week, John Comes of Uber Entertainment joins us in the Laboratory! In addition to discussing Planetary Annihilation and the Human Resources kickstarter, we discuss the nature of Wes's MMO addictions, ponder the space flight sim vacancy, and definitively define which Civilization game is super…
Will Overgard, of The Creative Assembly, joins us in the laboratory this week! In addition to discussing Total War and Alien: Isolation, we ponder the results of internet death threads, dissect the fall of the Human Resources kickstarter, and help Spencer decide whether he should finish FFXIII or …
This week we're joined by Gregory MacMartin of iDGi, makers of Consortium. In addition to discussing their futuristic murder mystery, we contemplate the value of cancelled Blizzard games, assess the standards for debate and discourse, evaluate the concept that Mass Effect 2 is the best pc game, an…
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