# Greg Stolze
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greg stolze (born 1970) is an American game designer, writer and novelist, whose work has mainly focused on writing for role-playing games and related intellectual properties.
== Career ==
Stolze began his career writing role playing games professionally when he was chosen by Jonathan Tweet to write for the Everway storytelling game; the Spherewalker Sourcebook was Stolze's first full-length RPG book. Subsequently, he was commissioned to write the original Usagi Yojimbo RPG.
Stolze had met John Scott Tynes when they collaborated with Robin Laws to write Wildest Dreams (1993), a supplement for Tweet's Over the Edge.
Reign - Nagalisitu - Agents of ALIS - Part 39
The Agents continue their trek throughout the jungle. Along the way, they, and we, learn quite a few new biology facts. As they near their targets, some of these new creatures may be able to help them, but at what cost...
This campaign will touch on many themes, including genocide, slavery, racism,…
Reign - Nagalisitu - Agents of ALIS - Part 40
Returning to the city, the crew debriefs, and Kai tries to make things up with his descendant...
This campaign will touch on many themes, including genocide, slavery, racism, specism, harm to children, mental health issues, familial trauma, parental trauma, and thoughts of suicide, among others. Li…
Delta Green - Replication Crisis (Shotgun 2026) Part 1
Two Delta Green agents awaken in bizarre circumstances, only to realize they were in a burning truck. As they try to hurriedly figure out what's going on, things only get more bizarre from there...
Delta Green is... I mean, y'all likely know, but still, it's a game of federal agents fighting agains…
Reign - Nagalisitu - Agents of ALIS - Part 41
The Agents confront the leader of the Explorer's Guild, to try to convince them to not explore the Master's ruins. After that, it's time to get ready to leave... right?...
This campaign will touch on many themes, including genocide, slavery, racism, specism, harm to children, mental health issues, …
Swords of the Serpentine Actual Play
IN OUR TRADITIONAL style, as we reach the end of the season we’re bringing you a couple of Actual Play sessions of games that we’ve covered in earlier episodes, putting some actual ludo-ing into the customary narrative.
This episode is the first part of the Ludonarrative Dissidents Season 3 finale …
Ludonarrative Dissidents Season 4 Pre-Launch Live Episode 0 and Mothership: Wages of Sin Review
I have another RPG podcast, Ludonarrative Dissidents with celebrated game designers Greg Stolze and James Wallis. In each episode, we review a single RPG title or discuss a game mechanic. We recently completed season 3 and are going to launch a Kickstarter on October 13 to fund a fourth season.
Fo…
S2:E12 – BLACKSAT - Dissection
Episode Notes
In this episode, we dissect and reanimate the Delta Green scenario BLACKSAT, written by Greg Stolze and Shane Ivey, which is part of the Control Group collection. This scenario stands out among other DG operations as a unique one-shot where the PCs are astronauts not familiar with "T…
Reign - Nagalisitu - Agents of ALIS - Part 42
The Agents reconvene and hear what Silent and Roscoe were up to, as they plan their next excursion into Nagalisitu...
This campaign will touch on many themes, including genocide, slavery, racism, specism, harm to children, mental health issues, familial trauma, parental trauma, and thoughts of suic…
Twilight 2000: Airlords of the Ozarks, Legendquest Blood in the Slave Pits and Zack Snyder – RPPR After Hours Revised
In this episode we review Blood in the Slave Pits, an adventure for Legendquest, which apparently was the RPG for people that wanted a game that makes sense. We also look at Twilight 2000 and Airlords of the Ozarks, the only Ozarks themed adventure in RPG history about evil airlords using blimps to…
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