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搜尋以前的節目

搜尋Game Maker's Notebook以前的節目。

本 Podcast 中的其他單集

Adam Orth chats Allen Murray, Studio Head of ZA/UM Studio and Head of Production on ZERO PARADES: For Dead Spies. Together they discuss the legacy of the studio and the pressure of following up a beloved debut in Disco Elysium; the deliberate choices they made around the setting and themes; how the…
Trent Kusters chats with Hakan Abrak, CEO & Co-Owner of IO Interactive. Hakan is also the Game Director on IOI's take on the Bond legacy with 007 First Light. Together they discuss how IOI met with MGM and the Ian Fleming estate to first pitch the project; the responsibilities they felt to stay…
Trent Kusters chats with Yacht Club Games' Founder Sean Velasco. Together they discuss Yacht Club's follow up to the Shovel Knight series, Mina the Hollower including what they wanted to do differently from their previous titles; working within the Game Boy Color aesthetic and how that affects game…
Trent Kusters chats with AP Thomson, creator of the surreal strategy-puzzle game, Titanium Court. Together they discuss his path into games and meeting his long time collaborator Jenny Jiao Hsia; working together on the award winning Consume Me; the development of Titanium Court including creating …
Adam Orth chats with Igor Gritsy and Yura Zhoanovich of Sad Cat Studios about their 2.5D cinematic action-platformer, Replaced. Together they discuss developing the story as an exploration between technology and it's relationship with the human condition; designing combat that fits a cinematic plat…
免責聲明: 本頁面嵌入的 Podcast 和封面圖片來自 Academy of Interactive Arts & Sciences,歸其所有者所有,與 Listen Notes, Inc. 無關聯,也未獲得 Listen Notes, Inc. 背書。