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This month we had the opportunity to talk to Adam Stjärnljus & Klas Eriksson, the creative director and main writer of Planet of Lana and the sequel Planet of Lana II: Children of the Leaf. The conversation was delightful, full of interesting factoids on the development of both games and thei...
Concept art has been used in video game development for years and years, and yet we don't really know much about the role it plays in game development. It may seem like a question that answers itself, but I asked veteran game developer and concept artist Shaun Mooney to dive more into its role. W...
Tom Eastman from Trinket Studios joins us for this month's episode to discuss their recently released deck-builder, narrative adventure Battle Suit Aces. Tom shared some fascinating insights into the game's development, and I was thrilled to learn of all the different elements, ideas, and time th...
The London Games Festival was held between the 13th and 19th of April 2026, and New Game Plus, the festival's indie game showcase event was held on the 16th and 17th of April. We managed to attend New Game Plus on the 17th, and it was a fun, full day of talking with developers, trying out new gam...
Jakefriend is a solo developer from Canada. The first act from his debut game, Scrabdackle, has recently been released, and Jake was very kind in spending some of his rare spare time to talk to us about the game. Jake shared some really interesting details about the development of the game, from ...
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