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Nick Thompson is a games industry veteran, with over 35 years in the business. He has worked on top-tier titles, such as the original XCOM series, Geoff Crammond's Grand Prix series, Runescape, Carmageddon and Dirt Rally 2. His experience ranges from coding games in the Assembler language to book...
In this episode, the tables are turned (but not flipped), as Kieron interviews John on his life in games, as well as looking ahead to ideas about games in the future, and what changes might put John off a game. What new innovation would be too much for you? What was your golden era in gaming?...
Terry Greer is a games design lecturer at Falmouth University and has 30 years of experience in the games industry. He worked at Microprose, Jagex and Blitz, on projects like XCOM and Runescape. In this episode, Terry tells us about the art of designing games, the high pressure environment of pit...

Final Beta

We're looking into the future in this episode. Kieron and John discuss various topics about gaming in later life, as well as more on our plans for the series. Those plans involve our listeners! If you want to be on the podcast, get in touch via our Facebook page or Instagram. Topics discussed in...

Jon Asks the Questions

In this episode, get to know one of your hosts better. Jon asks Kieron questions about his gaming life and some thoughts for the future. We discuss arcade games we played, games ahead of their time, desert islands, surprises in games and what might happen to games and the games industry in the co...
免责声明: 本页面嵌入的播客和封面图片来自 Kieron Brear and Jonny McNamara,归其所有者所有,与 Listen Notes, Inc. 无关联,也未获得 Listen Notes, Inc. 背书。