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This one’s a bit of a swap. Max had me on his show, the Level Design Lobby, first, so it was great to turn the mic around. I wasn’t expecting how personal it would get. Max lost his Mum when he was eight, and games were how he got through it. Everything he’s done since comes back to wanting to give that feeling to someone else.
He’s also a reminder that doors don’t always get opened for you. Sometimes you’re the only person in the room who walks up and knocks.
Highlights
- Watching his Dad and Uncle fight Grey Fox in Metal Gear Solid, and the science teacher who said games weren’t a career
- Being the only student to approach a guest speaker, and gaining a placement year because of it
- The Grandfather at Dare to Be Digital who asked when his game was coming out
- Building systems on The Division, and launching Cyberpunk 2077 alone in lockdown
- Why contractors should demand a three-month notice period
- What he promises every designer who joins his team
Grab a brew and give it a listen. It’s a good one.
Find the Podcast at:
Find Max At:
Find our episode here:
- https://youtu.be/lwTwv2aiLWQ?si=tSYtE8VhMWCcIu9M
- https://open.spotify.com/episode/2FLn7orfo4pSo8sijbLbCR
Find my episode of The Retro Hour here:
文字稿 🔗
speaker-1: Hello, hello, hello. Welcome to another episode of Dev to Dev, the podcast about everyday video game developers and why they do what they do every day. This week, an episode with someone I'd sort of met but I've never worked with before, Max Pez, who kindly had me on his podcast, the Level Design Lobby. That episode just came out this week. So this is good timing to have Max. we sort of tag teamed each other's podcast, which was fun. Had a really good chat with Max on His podcast abou…
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