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In 1985, Datasoft released Alternate Reality: The City, an Atari 8-bit role playing game built almost entirely by one self-taught programmer working out of a shack in the Hawaiian backwoods. In this episode, we explore how Philip Price talked his way from a stolen tic tac toe login into a career ...
In 1998, Namco released Soulcalibur, the sequel to its hit weapons based fighting game Soul Edge. In this episode, David and Rob trace why producer Hiroaki Yotoriyama refused to just call it Soul Edge 2, and how designers Koh Onda and Koji Mitsunaga rebuilt the cast around defiance instead of fat...
In 2010, Limbo arrived on Xbox Live Arcade as a silent, monochrome puzzle platformer built almost entirely on what it refused to explain. David and Rob trace creator Arnt Jensen's six year path from a solitary sketch of a beach and a cave to the founding of Playdead alongside producer Dino Patti,...
In 2003, Final Fantasy Crystal Chronicles brought the Final Fantasy name back to a Nintendo console for the first time in nearly a decade, and it did so by way of one of the strangest corners of Square's history. In this episode, David and Rob trace how the box office failure of Final Fantasy: Th...
In 1981, IBM was the most dominant force in computing the world had ever seen, and the last company anyone expected to build a machine for the home. This week, we trace how a rejected 1979 business plan turned into the IBM Personal Computer, following the reluctant path from Frank Cary's boardroo...
免责声明: 本页面嵌入的播客和封面图片来自 David Kassin and Robert Kassin,归其所有者所有,与 Listen Notes, Inc. 无关联,也未获得 Listen Notes, Inc. 背书。