GIỚI THIỆU VỀ TẬP NÀY

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TÌM KIẾM CÁC TẬP TRƯỚC

Tìm kiếm các tập trước của Art/Work/Play.

CÁC TẬP KHÁC TRONG PODCAST NÀY

‘If the reader wishes to see shortly whether [it is true that the pleasure in this world outweighs the pain], let him compare the respective feelings of two animals, one of which is engaged in eating the other.’ — Arthur Schopenhauer We’re in the content production grind and flow now bb. We talk…
‘My savant boy is only as good as the game he plays.’ Ian Cheng The gang talks sandboxes, compare credentials, white flight, urban blight, Will Wright, Ian Cheng, SimCity 2k and desperately apply topical political references to whatever circumstances they encounter. We continue to grapple with the…

AWP02: vr / empathy machine / resourced

We discuss our experience at the Ryerson conference on 'VR as Empathy Machine' and take up our ambivalence about the medium. We offer several lukewarm cultural critical takes on contemporary digital media and the supposed connection to the real it affords, riff on Baudrillard, frontline work, kvetc…

AWP05: gig-core / sf / Death Stranding

“Everyday’s leg day now, bro.” — James L. Burling The gang is paying their dues in the attention economy and doing a play through of the much anticipated release from Hideo Kojima and Sony, Death Stranding. For this episode we’re joined by SPC. Weir, AKA Mr. AAA. Ben tries to talk theory, but Cale…
“Artists talk a lot about freedom. So, recalling the expression “free as a bird,” Morton Feldman went to a park one day and spent some time watching our feathered friends. When he came back, he said, ‘You know? They’re not free: they’re fighting over bits of food.’” — John Cage The spekwork longfr…
Tuyên bố miễn trừ trách nhiệm: Podcast và tác phẩm nghệ thuật được nhúng trên trang này là của SpekWork, là tài sản của chủ sở hữu và không được liên kết hoặc xác nhận bởi Listen Notes, Inc.