# Bethany Hockenberry

Top podcast episodes
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142: Night in the Woods (with Rick Firestone - Pixel Project Radio)

Night in the Woods (Infinite Fall, 2017) challenges us in a lot of ways. The gameplay mechanics are a means to get you from one side of town to another and nothing more. The protagonist can be unlikable. The story is much more local than your standard "save the world" fare. And it's all the better …

Co-op Studios (with Reese Valentine and Mackenzie Denker)

Starting an indie studio is hard, starting a worker-owned cooperative is harder. This week your nice hosts interview longtime friend of the show Reese Valentine and their fellow co-founder Mackenzie Denker, both of Amelore. It's co-ops 101, which happens to be exactly the info Stephen needs right n…

Co-op Studios (with Reese Valentine and Mackenzie Denker)

Starting an indie studio is hard, starting a worker-owned cooperative is harder. This week your nice hosts interview longtime friend of the show Reese Valentine and their fellow co-founder Mackenzie Denker, both of Amelore. It's co-ops 101, which happens to be exactly the info Stephen needs right n…

Night in the Woods

This week we take a look at Sam's favorite genre of games, character-based, gameplay-light adventure indie titles featuring little guy! I'm sure nothing dark and outlandish will happen in the sleepy town that the game takes place in!

Burnout Paradise

Back in the groove and recording their second episode since they went on a hiatus, Mikayla and Milo are going all over the place with their discussions this time. Milo starts a conversation about burnout, passion, and working standards in game development, Mikayla begins a discussion on narrative d…

What It's Like To Start A Game Studio With No Bosses (RECAST)

Scott Benson and Bethany Hockenberry, two members of the team that made Night In The Woods, are now part of a games studio without any bosses. It's a worker co-op called The Glory Society, and at GDC 2019, Scott and Bethany dropped by the podcast to explain why they prefer bylaws to bosses. In the …

4. Night In The Woods story writer Bethany Hockenberry

Polygon Backstory is a podcast that celebrates conversations about the games we play. This week my guest is Bethany Hockenberry, story writer for Night In The Woods. It's the story of a cat named Mae who fails out of college and comes back to live in her home town. The game is set in a crumbling, f…

Fable Legends, Lionhead, Overwatch, Coleco, Harmonix, Mad Catz, Mass Effect, Night in the Woods

Here's what we're covering in your daily audio tour through the world of video games, related technologies and pop culture like comics, movies and TV. ### THE BIG STORIES - Microsoft cancels Fable Legends, plans to shut down Lionhead Studios (http://www.polygon.com/2016/3/7/11172408/fable-legends…

Cat God Demands Spicy Spaghetti (Night in the Woods - 2017) with Katie from Novel Gaming!

It's June - Pride Month! - and we are celebrating by looking at media created by independent artists with textually queer characters all month long. We continue by coming home from college for a Night in the Woods, an narrative adventure game from 2017 developed by Scott Benson, Bethany Hockenberry…