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ค้นหาตอนที่ผ่านมาของ The Sandbox.Space Weekly Podcast by GDEX

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Catching up with our good friend Wes as we discuss Playstation committing to fully-digital games, and the generally-rising prices across the industry. We dig into the history of game distribution and the relationship between players and publishers. Wesley Adams is a former partner and lead designer…
Claire Molitors has 10 years of experience in literacy education and curriculum development and has earned a BFA in Creative Writing and MA in Applied Linguistics. Currently she is a doctoral student in Instructional Design, with a focus on Game Development and researching women in collegiate compe…
Brian Crick shares his experience as a solo Unreal developer making a story- and puzzle-driven adventure game. We delve into environmental storytelling, studio-building, working with a publisher, and the artistic consequences of the improvements in hardware over the last couple of decades. Brian C…
Nathan Wooten of Wooshido joins us on the 'cast, discussing many things, including the day-to-day of being a published indie dev fighting for exposure, what it's like to have a rival game's release timing overshadow your game, different strategies for games to engage with their communities and mone…
Chatting with local legend Jarryd Huntley about all kinds of topics, including Playstation's move to digital-only, price increases across the console world, the destructive effects of short-term profit-maximizing, and how the games industry can navigate these stormy seas by supporting one another. …
ข้อสงวนสิทธิ์: พอดแคสต์และอาร์ตเวิร์คที่ฝังอยู่ในหน้านี้มาจาก The Sandbox.Space ซึ่งเป็นทรัพย์สินของเจ้าของและไม่มีส่วนเกี่ยวข้องหรือรับรองโดย Listen Notes, Inc.