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With game designer and professor Paolo Pedercini we explore the possibility of anti-capitalist games and what's behind today's conspiracy movements.
Paolo Pedercini is a game developer, curator and educator. He teaches digital media production and experimental game design at the School of Art at Carnegie Mellon University. Since 2003 he works under the project name “Molleindustria” producing provocative games addressing issues of social and environmental justice, religion, and labor and sexuality.
Paolo is the director of LIKELIKE, a neo-arcade devoted to independent games and playful art in Pittsburgh, PA.
Paolo Pedercini is a game developer, curator and educator. He teaches digital media production and experimental game design at the School of Art at Carnegie Mellon University. Since 2003 he works under the project name “Molleindustria” producing provocative games addressing issues of social and environmental justice, religion, and labor and sexuality.
Paolo is the director of LIKELIKE, a neo-arcade devoted to independent games and playful art in Pittsburgh, PA.
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