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Episode 4 - Sentry Reveal

In this late fourth episode Bradley grills Sean over his newly announced indie project, "Sentry". We cover the creation of the announcement trailer and the high level design of Sentry. We close by discussing the benefits of working on an independent project. The func_podcast is a game development p…

Episode 3 - Level Design Process

In this third episode we talk a little about Sean's Super Mario Bros. homage, "The Super 1-1 Challenge", Bradley's Half-Life 2 mod, "Inhuman" and discuss the complicated world of fan games. We then dig into the general level design process and workflow for Gears Tactics, applying narrative and them…

Episode 6 - Gamescom and EEK3 2022

In this sixth episode, we discuss our thoughts and reactions to this year's Gamescom showcase, as well as the Haunted PS1 community EEK3 event. At the halfway point, Bradley quizzes Sean on how he balances time-to-kill along with a quick catch up with the state of their games, Inhuman and Sentry. T…
In this fifth episode, Bradley lists his issues with the recent wave of game remakes, Sean talks about his latest game jam game, "The Interval", followed by a discussion around the fall of survival horror. Bradley theorises a potential Naughty Dog Silent Hill game, and we outline some of the games …
ข้อสงวนสิทธิ์: พอดแคสต์และอาร์ตเวิร์คที่ฝังอยู่ในหน้านี้มาจาก Sean Noonan, Bradley Toliver ซึ่งเป็นทรัพย์สินของเจ้าของและไม่มีส่วนเกี่ยวข้องหรือรับรองโดย Listen Notes, Inc.