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We can’t go too crazy, but we try to get close! Gianni Scarpino Candy (AIGA Portland Mentorship Program co-chair and Senior Visual Design Lead on the Player Experience Editorial and Loyalty Team for XBox) sits down with Sean to talk about her design mistakes… as well as cemetery parties, Shoemaker’…

Tomb of Making (with Precious Bugarin)

Legendary educator and detail-oriented designer for good Precious Bugarin sits down with Sean to talk about her design mistakes… as well as John Cage’s call-in show, clothing tags, and the challenges of “Illustrating” a 200-page book. Plus, help fund our smash-hit sequel to Backrooms: Creepy Hallwa…

Feed Drop: Weird Medieval Guys

While I’m busy packing up the last bits of the Rat’s Nest and closing out a busy school year, I thought I’d share a feed drop from one of my favorite podcasts, Weird Medieval Guys! It’s a great time, and folks who like a heavy dose of silly alongside their design talk will definitely enjoy it. Whil…
In our the first half of our first-ever two-parter, the legendary Jelly Helm sits down with Sean to talk about his early career design mistakes… as well as urinal content, slowly becoming the big gray bean cube, and the worst conversations you can have on a long flight. This is interesting to …

First Pancake (part 2 with Jelly Helm)

In the confusingly-named conclusion to our first-ever two parter, Jelly Helm continues sitting down with Sean to talk about his design mistakes at Wieden+Kennedy and beyond… as well as the Season 6 cast of Saturday Night Live, Zip plus-fours, and bean basements. What can we say: it’s a freaky …
ข้อสงวนสิทธิ์: พอดแคสต์และอาร์ตเวิร์คที่ฝังอยู่ในหน้านี้มาจาก Sean Schumacher ซึ่งเป็นทรัพย์สินของเจ้าของและไม่มีส่วนเกี่ยวข้องหรือรับรองโดย Listen Notes, Inc.