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Roblox isn't just a game anymore. It's where 123 million people spend three hours a day building, shopping and figuring out who they are.
Stephanie Latham, VP of Global Brand Partnerships and Advertising at Roblox, joins us to unpack how the platform is rewriting the rules of brand marketing: an avatar that can matter more than a profile picture, Rolling Stones merch that turns into music discovery and Fenty letting its own community vote on a new product before it ever hit shelves at Sephora. If you think this is still just blocky avatars and kids' games, this conversation will change your mind.
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Smart home value shows up in the small moments that repeat every day. Vivint's Senior Vice President of Marketing, William Stovall, describes how customers engage with the Vivint app about 17 times a day on average, how anonymized patterns like nightly routines guide new features and how Vivint is …
ข้อสงวนสิทธิ์: พอดแคสต์และอาร์ตเวิร์คที่ฝังอยู่ในหน้านี้มาจาก Consumer Technology Association ซึ่งเป็นทรัพย์สินของเจ้าของและไม่มีส่วนเกี่ยวข้องหรือรับรองโดย Listen Notes, Inc.