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Episode 215 – Ryan Clark

Ryan Clark was in San Francisco to show Crypt of the Necrodancer at PSX last December. Across the way I was setting up my booth and as we sat waiting to go get some dinner, I pulled out the recorder and we caught up on how things have been for Necrodancer since it’s exit of Early Access and …

Episode 214 – Michael Molinari / Will O’Neill

After a long break I am back and ready to start pushing out podcasts yet again! To start things off, and to clear out the stacks of material waiting to get released, here is a double feature. First up is Michael Molinari who sat down with me after grabbing some froyo in LA during the Indiecade 201…

Episode 216 – Tim Keenan

Tim Keenan is an indie developer. His studio is called Misfits Attic and his first major title as an indie developer was a game called A Virus Named Tom. His most recent release is the drone operator rogue-like Duskers. Dusker is fantastic, its a game that features a command line prompt and the lo…

Episode 218 – Soren Johnson

Offworld Trading Company is the first and only economic real-time strategy game. Soren Johnson created Mohawk Studios to make this one of a kind RTS after a long tenure at Firaxis games where he worked on the civilization series, most notably as the lead designer on Civilization 4. So when we sat …
Last Spring, while I was in Chicago preparing for Train Jam, I had the chance to sit down with Benedict Fritz, Greg Wohlwend and Joel Corelitz at the Cards Against Humanity office to discuss their game, Tumbleseed. All three are creators whom I respect and the conversation we had on their process …
ข้อสงวนสิทธิ์: พอดแคสต์และอาร์ตเวิร์คที่ฝังอยู่ในหน้านี้มาจาก BigSushi.fm ซึ่งเป็นทรัพย์สินของเจ้าของและไม่มีส่วนเกี่ยวข้องหรือรับรองโดย Listen Notes, Inc.